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Dirty on input map bindings change
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3 changed files with 14 additions and 2 deletions
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@ -57,6 +57,17 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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private bool _isModified;
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public bool IsModified
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{
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get => _isModified;
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set
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{
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_isModified = value;
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DirtyEvent?.Invoke();
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}
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}
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public IGamepadDriver AvaloniaKeyboardDriver { get; }
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public IGamepad SelectedGamepad { get; private set; }
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@ -836,6 +847,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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{
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bool isDirty = false;
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isDirty |= IsModified;
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isDirty |= config.System.EnableDockedMode.Value != EnableDockedMode;
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isDirty |= config.Hid.EnableKeyboard.Value != EnableKeyboard;
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isDirty |= config.Hid.EnableMouse.Value != EnableMouse;
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@ -71,7 +71,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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if (e.ButtonValue.HasValue)
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{
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var buttonValue = e.ButtonValue.Value;
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//viewModel.ParentModel.SettingsViewModel.CheckIfModified();
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viewModel.ParentModel.IsModified = true;
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switch (button.Name)
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{
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@ -68,7 +68,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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if (e.ButtonValue.HasValue)
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{
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var buttonValue = e.ButtonValue.Value;
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// viewModel.ParentModel.SettingsViewModel.CheckIfModified();
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viewModel.ParentModel.IsModified = true;
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switch (button.Name)
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{
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