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implemented ListDisplays

This commit is contained in:
emmaus 2018-07-24 21:38:44 +00:00
parent 1344a47c77
commit 4a3ed0cec7

View file

@ -1,6 +1,8 @@
using ChocolArm64.Memory;
using Ryujinx.HLE.OsHle.Ipc;
using System.Collections.Generic;
using System.IO;
using System.Text;
using static Ryujinx.HLE.OsHle.Services.Android.Parcel;
@ -22,6 +24,7 @@ namespace Ryujinx.HLE.OsHle.Services.Vi
{ 101, GetSystemDisplayService },
{ 102, GetManagerDisplayService },
{ 103, GetIndirectDisplayTransactionService },
{ 1000, ListDisplays },
{ 1010, OpenDisplay },
{ 1020, CloseDisplay },
{ 1102, GetDisplayResolution },
@ -64,6 +67,24 @@ namespace Ryujinx.HLE.OsHle.Services.Vi
return 0;
}
public long ListDisplays(ServiceCtx Context)
{
long RecBuffPtr = Context.Request.ReceiveBuff[0].Position;
AMemoryHelper.FillWithZeros(Context.Memory, RecBuffPtr, 0x60);
//Add only the default display to buffer
Context.Memory.WriteBytes(RecBuffPtr, Encoding.ASCII.GetBytes("Default"));
Context.Memory.WriteInt64(RecBuffPtr + 0x40, 0x1L);
Context.Memory.WriteInt64(RecBuffPtr + 0x48, 0x1L);
Context.Memory.WriteInt64(RecBuffPtr + 0x50, 1920L);
Context.Memory.WriteInt64(RecBuffPtr + 0x58, 1080L);
Context.ResponseData.Write(1L);
return 0;
}
public long OpenDisplay(ServiceCtx Context)
{
string Name = GetDisplayName(Context);