mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 17:36:40 +00:00
Check if game directories have been updated before refreshing GUI (#3607)
* Check if game directories have been updated before refreshing list on save. * Cleanup spacing * Add Avalonia and reset value after saving * Fix Avalonia * Fix multiple directories not being added in GTK
This commit is contained in:
parent
88a0e720cb
commit
54421760c3
3 changed files with 45 additions and 15 deletions
|
@ -49,6 +49,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||||
private float _previousVolumeLevel;
|
private float _previousVolumeLevel;
|
||||||
private float _volume;
|
private float _volume;
|
||||||
private bool _isVulkanAvailable = true;
|
private bool _isVulkanAvailable = true;
|
||||||
|
private bool _directoryChanged = false;
|
||||||
private List<string> _gpuIds = new List<string>();
|
private List<string> _gpuIds = new List<string>();
|
||||||
private KeyboardHotkeys _keyboardHotkeys;
|
private KeyboardHotkeys _keyboardHotkeys;
|
||||||
private int _graphicsBackendIndex;
|
private int _graphicsBackendIndex;
|
||||||
|
@ -112,6 +113,17 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool DirectoryChanged
|
||||||
|
{
|
||||||
|
get => _directoryChanged;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_directoryChanged = value;
|
||||||
|
|
||||||
|
OnPropertyChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public bool EnableDiscordIntegration { get; set; }
|
public bool EnableDiscordIntegration { get; set; }
|
||||||
public bool CheckUpdatesOnStart { get; set; }
|
public bool CheckUpdatesOnStart { get; set; }
|
||||||
public bool ShowConfirmExit { get; set; }
|
public bool ShowConfirmExit { get; set; }
|
||||||
|
@ -397,10 +409,14 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||||
|
|
||||||
public async Task SaveSettings()
|
public async Task SaveSettings()
|
||||||
{
|
{
|
||||||
List<string> gameDirs = new List<string>(GameDirectories);
|
|
||||||
|
|
||||||
ConfigurationState config = ConfigurationState.Instance;
|
ConfigurationState config = ConfigurationState.Instance;
|
||||||
|
|
||||||
|
if (_directoryChanged)
|
||||||
|
{
|
||||||
|
List<string> gameDirs = new List<string>(GameDirectories);
|
||||||
|
config.Ui.GameDirs.Value = gameDirs;
|
||||||
|
}
|
||||||
|
|
||||||
if (_validTzRegions.Contains(TimeZone))
|
if (_validTzRegions.Contains(TimeZone))
|
||||||
{
|
{
|
||||||
config.System.TimeZone.Value = TimeZone;
|
config.System.TimeZone.Value = TimeZone;
|
||||||
|
@ -465,7 +481,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||||
|
|
||||||
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
|
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
|
||||||
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
||||||
config.Ui.GameDirs.Value = gameDirs;
|
|
||||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||||
|
|
||||||
|
|
|
@ -162,6 +162,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
|
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
|
||||||
{
|
{
|
||||||
ViewModel.GameDirectories.Add(path);
|
ViewModel.GameDirectories.Add(path);
|
||||||
|
ViewModel.DirectoryChanged = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -170,6 +171,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||||
if (!string.IsNullOrWhiteSpace(path))
|
if (!string.IsNullOrWhiteSpace(path))
|
||||||
{
|
{
|
||||||
ViewModel.GameDirectories.Add(path);
|
ViewModel.GameDirectories.Add(path);
|
||||||
|
ViewModel.DirectoryChanged = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -181,6 +183,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||||
foreach (string path in selected)
|
foreach (string path in selected)
|
||||||
{
|
{
|
||||||
ViewModel.GameDirectories.Remove(path);
|
ViewModel.GameDirectories.Remove(path);
|
||||||
|
ViewModel.DirectoryChanged = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -232,10 +235,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||||
|
|
||||||
ControllerSettings?.SaveCurrentProfile();
|
ControllerSettings?.SaveCurrentProfile();
|
||||||
|
|
||||||
if (Owner is MainWindow window)
|
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||||
{
|
{
|
||||||
window.ViewModel.LoadApplications();
|
window.ViewModel.LoadApplications();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ViewModel.DirectoryChanged = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnClosed(EventArgs e)
|
protected override void OnClosed(EventArgs e)
|
||||||
|
|
|
@ -34,6 +34,7 @@ namespace Ryujinx.Ui.Windows
|
||||||
|
|
||||||
private long _systemTimeOffset;
|
private long _systemTimeOffset;
|
||||||
private float _previousVolumeLevel;
|
private float _previousVolumeLevel;
|
||||||
|
private bool _directoryChanged = false;
|
||||||
|
|
||||||
#pragma warning disable CS0649, IDE0044
|
#pragma warning disable CS0649, IDE0044
|
||||||
[GUI] CheckButton _traceLogToggle;
|
[GUI] CheckButton _traceLogToggle;
|
||||||
|
@ -501,14 +502,22 @@ namespace Ryujinx.Ui.Windows
|
||||||
|
|
||||||
private void SaveSettings()
|
private void SaveSettings()
|
||||||
{
|
{
|
||||||
List<string> gameDirs = new List<string>();
|
if (_directoryChanged)
|
||||||
|
|
||||||
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
|
|
||||||
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
|
|
||||||
{
|
{
|
||||||
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
|
List<string> gameDirs = new List<string>();
|
||||||
|
|
||||||
_gameDirsBoxStore.IterNext(ref treeIter);
|
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
|
||||||
|
|
||||||
|
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
|
||||||
|
{
|
||||||
|
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
|
||||||
|
|
||||||
|
_gameDirsBoxStore.IterNext(ref treeIter);
|
||||||
|
}
|
||||||
|
|
||||||
|
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
||||||
|
|
||||||
|
_directoryChanged = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
|
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
|
||||||
|
@ -571,7 +580,6 @@ namespace Ryujinx.Ui.Windows
|
||||||
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
|
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
|
||||||
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
||||||
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
||||||
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
|
||||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
||||||
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId, CultureInfo.InvariantCulture);
|
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId, CultureInfo.InvariantCulture);
|
||||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = Enum.Parse<AspectRatio>(_aspectRatio.ActiveId);
|
ConfigurationState.Instance.Graphics.AspectRatio.Value = Enum.Parse<AspectRatio>(_aspectRatio.ActiveId);
|
||||||
|
@ -655,27 +663,27 @@ namespace Ryujinx.Ui.Windows
|
||||||
|
|
||||||
if (fileChooser.Run() == (int)ResponseType.Accept)
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
||||||
{
|
{
|
||||||
|
_directoryChanged = false;
|
||||||
foreach (string directory in fileChooser.Filenames)
|
foreach (string directory in fileChooser.Filenames)
|
||||||
{
|
{
|
||||||
bool directoryAdded = false;
|
|
||||||
|
|
||||||
if (_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter))
|
if (_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter))
|
||||||
{
|
{
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
if (directory.Equals((string)_gameDirsBoxStore.GetValue(treeIter, 0)))
|
if (directory.Equals((string)_gameDirsBoxStore.GetValue(treeIter, 0)))
|
||||||
{
|
{
|
||||||
directoryAdded = true;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
} while(_gameDirsBoxStore.IterNext(ref treeIter));
|
} while(_gameDirsBoxStore.IterNext(ref treeIter));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!directoryAdded)
|
if (!_directoryChanged)
|
||||||
{
|
{
|
||||||
_gameDirsBoxStore.AppendValues(directory);
|
_gameDirsBoxStore.AppendValues(directory);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_directoryChanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
fileChooser.Dispose();
|
fileChooser.Dispose();
|
||||||
|
@ -693,6 +701,8 @@ namespace Ryujinx.Ui.Windows
|
||||||
if (selection.GetSelected(out TreeIter treeIter))
|
if (selection.GetSelected(out TreeIter treeIter))
|
||||||
{
|
{
|
||||||
_gameDirsBoxStore.Remove(ref treeIter);
|
_gameDirsBoxStore.Remove(ref treeIter);
|
||||||
|
|
||||||
|
_directoryChanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
||||||
|
|
Loading…
Reference in a new issue