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Refactoring of acc:u0 (#701)

* Refactoring of acc:u0

- Move all account things to the account service
- More accurate IAccountServiceForApplication
- Add helper to UInt128

* FIx my engrish

* FIx my engrish #2
This commit is contained in:
Ac_K 2019-06-16 00:35:38 +02:00 committed by Thomas Guillemard
parent d8d5f2cbe7
commit 5c1bc52409
11 changed files with 335 additions and 118 deletions

View file

@ -2,6 +2,14 @@ namespace Ryujinx.HLE.HOS.Services.Acc
{ {
static class AccErr static class AccErr
{ {
public const int NullArgument = 20;
public const int InvalidArgument = 22;
public const int NullInputBuffer = 30;
public const int InvalidInputBufferSize = 31;
public const int InvalidInputBuffer = 32;
public const int ApplicationLaunchPropertyAlreadyInit = 41;
public const int UserNotFound = 100; public const int UserNotFound = 100;
public const int NullObject = 302;
public const int UnknownError1 = 341;
} }
} }

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@ -1,6 +1,6 @@
namespace Ryujinx.HLE.HOS.SystemState namespace Ryujinx.HLE.HOS.SystemState
{ {
public enum OpenCloseState public enum AccountState
{ {
Closed, Closed,
Open Open

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@ -0,0 +1,68 @@
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Utilities;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Acc
{
public class AccountUtils
{
private ConcurrentDictionary<string, UserProfile> _profiles;
internal UserProfile LastOpenedUser { get; private set; }
public AccountUtils()
{
_profiles = new ConcurrentDictionary<string, UserProfile>();
}
public void AddUser(UInt128 userId, string name)
{
UserProfile profile = new UserProfile(userId, name);
_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
}
public void OpenUser(UInt128 userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
{
(LastOpenedUser = profile).AccountState = AccountState.Open;
}
}
public void CloseUser(UInt128 userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
{
profile.AccountState = AccountState.Closed;
}
}
public int GetUserCount()
{
return _profiles.Count;
}
internal bool TryGetUser(UInt128 userId, out UserProfile profile)
{
return _profiles.TryGetValue(userId.ToString(), out profile);
}
internal IEnumerable<UserProfile> GetAllUsers()
{
return _profiles.Values;
}
internal IEnumerable<UserProfile> GetOpenedUsers()
{
return _profiles.Values.Where(x => x.AccountState == AccountState.Open);
}
internal UserProfile GetFirst()
{
return _profiles.First().Value;
}
}
}

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@ -7,24 +7,24 @@ namespace Ryujinx.HLE.HOS.SystemState
{ {
private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
public UInt128 Uuid { get; private set; } public UInt128 UserId { get; private set; }
public string Name { get; private set; } public string Name { get; private set; }
public long LastModifiedTimestamp { get; private set; } public long LastModifiedTimestamp { get; private set; }
public OpenCloseState AccountState { get; set; } public AccountState AccountState { get; set; }
public OpenCloseState OnlinePlayState { get; set; } public AccountState OnlinePlayState { get; set; }
public UserProfile(UInt128 uuid, string name) public UserProfile(UInt128 userId, string name)
{ {
Uuid = uuid; UserId = userId;
Name = name; Name = name;
LastModifiedTimestamp = 0; LastModifiedTimestamp = 0;
AccountState = OpenCloseState.Closed; AccountState = AccountState.Closed;
OnlinePlayState = OpenCloseState.Closed; OnlinePlayState = AccountState.Closed;
UpdateTimestamp(); UpdateTimestamp();
} }

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@ -1,7 +1,10 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Services.Arp;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Utilities; using Ryujinx.HLE.Utilities;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using static Ryujinx.HLE.HOS.ErrorCode; using static Ryujinx.HLE.HOS.ErrorCode;
@ -10,6 +13,10 @@ namespace Ryujinx.HLE.HOS.Services.Acc
{ {
class IAccountService : IpcService class IAccountService : IpcService
{ {
private bool _userRegistrationRequestPermitted = false;
private ApplicationLaunchProperty _applicationLaunchProperty;
private Dictionary<int, ServiceProcessRequest> _commands; private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands; public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
@ -24,17 +31,30 @@ namespace Ryujinx.HLE.HOS.Services.Acc
{ 3, ListOpenUsers }, { 3, ListOpenUsers },
{ 4, GetLastOpenedUser }, { 4, GetLastOpenedUser },
{ 5, GetProfile }, { 5, GetProfile },
//{ 6, GetProfileDigest }, // 3.0.0+
{ 50, IsUserRegistrationRequestPermitted }, { 50, IsUserRegistrationRequestPermitted },
{ 51, TrySelectUserWithoutInteraction }, { 51, TrySelectUserWithoutInteraction },
//{ 60, ListOpenContextStoredUsers }, // 5.0.0-5.1.0
//{ 99, DebugActivateOpenContextRetention }, // 6.0.0+
{ 100, InitializeApplicationInfo }, { 100, InitializeApplicationInfo },
{ 101, GetBaasAccountManagerForApplication } { 101, GetBaasAccountManagerForApplication },
//{ 102, AuthenticateApplicationAsync },
//{ 103, CheckNetworkServiceAvailabilityAsync }, // 4.0.0+
{ 110, StoreSaveDataThumbnail },
{ 111, ClearSaveDataThumbnail },
//{ 120, CreateGuestLoginRequest },
//{ 130, LoadOpenContext }, // 6.0.0+
//{ 131, ListOpenContextStoredUsers }, // 6.0.0+
{ 140, InitializeApplicationInfo }, // 6.0.0+
//{ 141, ListQualifiedUsers }, // 6.0.0+
{ 150, IsUserAccountSwitchLocked }, // 6.0.0+
}; };
} }
// GetUserCount() -> i32 // GetUserCount() -> i32
public long GetUserCount(ServiceCtx context) public long GetUserCount(ServiceCtx context)
{ {
context.ResponseData.Write(context.Device.System.State.GetUserCount()); context.ResponseData.Write(context.Device.System.State.Account.GetUserCount());
return 0; return 0;
} }
@ -42,11 +62,14 @@ namespace Ryujinx.HLE.HOS.Services.Acc
// GetUserExistence(nn::account::Uid) -> bool // GetUserExistence(nn::account::Uid) -> bool
public long GetUserExistence(ServiceCtx context) public long GetUserExistence(ServiceCtx context)
{ {
UInt128 uuid = new UInt128( UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
context.RequestData.ReadInt64(),
context.RequestData.ReadInt64());
context.ResponseData.Write(context.Device.System.State.TryGetUser(uuid, out _)); if (userId.IsNull)
{
return MakeError(ErrorModule.Account, AccErr.NullArgument);
}
context.ResponseData.Write(context.Device.System.State.Account.TryGetUser(userId, out _));
return 0; return 0;
} }
@ -54,31 +77,38 @@ namespace Ryujinx.HLE.HOS.Services.Acc
// ListAllUsers() -> array<nn::account::Uid, 0xa> // ListAllUsers() -> array<nn::account::Uid, 0xa>
public long ListAllUsers(ServiceCtx context) public long ListAllUsers(ServiceCtx context)
{ {
return WriteUserList(context, context.Device.System.State.GetAllUsers()); return WriteUserList(context, context.Device.System.State.Account.GetAllUsers());
} }
// ListOpenUsers() -> array<nn::account::Uid, 0xa> // ListOpenUsers() -> array<nn::account::Uid, 0xa>
public long ListOpenUsers(ServiceCtx context) public long ListOpenUsers(ServiceCtx context)
{ {
return WriteUserList(context, context.Device.System.State.GetOpenUsers()); return WriteUserList(context, context.Device.System.State.Account.GetOpenedUsers());
} }
private long WriteUserList(ServiceCtx context, IEnumerable<UserProfile> profiles) private long WriteUserList(ServiceCtx context, IEnumerable<UserProfile> profiles)
{ {
if (context.Request.RecvListBuff.Count == 0)
{
return MakeError(ErrorModule.Account, AccErr.InvalidInputBuffer);
}
long outputPosition = context.Request.RecvListBuff[0].Position; long outputPosition = context.Request.RecvListBuff[0].Position;
long outputSize = context.Request.RecvListBuff[0].Size; long outputSize = context.Request.RecvListBuff[0].Size;
long offset = 0; ulong offset = 0;
foreach (UserProfile profile in profiles) foreach (UserProfile userProfile in profiles)
{ {
if ((ulong)offset + 16 > (ulong)outputSize) if (offset + 0x10 > (ulong)outputSize)
{ {
break; break;
} }
context.Memory.WriteInt64(outputPosition, profile.Uuid.Low); context.Memory.WriteInt64(outputPosition + (long)offset, userProfile.UserId.Low);
context.Memory.WriteInt64(outputPosition + 8, profile.Uuid.High); context.Memory.WriteInt64(outputPosition + (long)offset + 8, userProfile.UserId.High);
offset += 0x10;
} }
return 0; return 0;
@ -87,9 +117,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
// GetLastOpenedUser() -> nn::account::Uid // GetLastOpenedUser() -> nn::account::Uid
public long GetLastOpenedUser(ServiceCtx context) public long GetLastOpenedUser(ServiceCtx context)
{ {
UserProfile lastOpened = context.Device.System.State.LastOpenUser; context.Device.System.State.Account.LastOpenedUser.UserId.Write(context.ResponseData);
lastOpened.Uuid.Write(context.ResponseData);
return 0; return 0;
} }
@ -97,18 +125,19 @@ namespace Ryujinx.HLE.HOS.Services.Acc
// GetProfile(nn::account::Uid) -> object<nn::account::profile::IProfile> // GetProfile(nn::account::Uid) -> object<nn::account::profile::IProfile>
public long GetProfile(ServiceCtx context) public long GetProfile(ServiceCtx context)
{ {
UInt128 uuid = new UInt128( UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
context.RequestData.ReadInt64(),
context.RequestData.ReadInt64());
if (!context.Device.System.State.TryGetUser(uuid, out UserProfile profile)) if (!context.Device.System.State.Account.TryGetUser(userId, out UserProfile userProfile))
{ {
Logger.PrintWarning(LogClass.ServiceAcc, $"User 0x{uuid} not found!"); Logger.PrintWarning(LogClass.ServiceAcc, $"User 0x{userId} not found!");
return MakeError(ErrorModule.Account, AccErr.UserNotFound); return MakeError(ErrorModule.Account, AccErr.UserNotFound);
} }
MakeObject(context, new IProfile(profile)); MakeObject(context, new IProfile(userProfile));
// Doesn't occur in our case.
// return MakeError(ErrorModule.Account, AccErr.NullObject);
return 0; return 0;
} }
@ -116,11 +145,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
// IsUserRegistrationRequestPermitted(u64, pid) -> bool // IsUserRegistrationRequestPermitted(u64, pid) -> bool
public long IsUserRegistrationRequestPermitted(ServiceCtx context) public long IsUserRegistrationRequestPermitted(ServiceCtx context)
{ {
long unknown = context.RequestData.ReadInt64(); // The u64 argument seems to be unused by account.
context.ResponseData.Write(_userRegistrationRequestPermitted);
Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
context.ResponseData.Write(false);
return 0; return 0;
} }
@ -128,22 +154,70 @@ namespace Ryujinx.HLE.HOS.Services.Acc
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid // TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
public long TrySelectUserWithoutInteraction(ServiceCtx context) public long TrySelectUserWithoutInteraction(ServiceCtx context)
{ {
bool unknown = context.RequestData.ReadBoolean(); if (context.Device.System.State.Account.GetUserCount() != 1)
{
// Invalid UserId.
new UInt128(0, 0).Write(context.ResponseData);
Logger.PrintStub(LogClass.ServiceAcc, new { unknown }); return 0;
}
UserProfile profile = context.Device.System.State.LastOpenUser; bool baasCheck = context.RequestData.ReadBoolean();
profile.Uuid.Write(context.ResponseData); if (baasCheck)
{
// This checks something related to baas (online), and then return an invalid UserId if the check in baas returns an error code.
// In our case, we can just log it for now.
Logger.PrintStub(LogClass.ServiceAcc, new { baasCheck });
}
// As we returned an invalid UserId if there is more than one user earlier, now we can return only the first one.
context.Device.System.State.Account.GetFirst().UserId.Write(context.ResponseData);
return 0; return 0;
} }
// InitializeApplicationInfo(u64, pid) // InitializeApplicationInfo(u64, pid)
// Both calls (100, 140) use the same submethod, maybe there's something different further along when arp:r is called?
public long InitializeApplicationInfo(ServiceCtx context) public long InitializeApplicationInfo(ServiceCtx context)
{ {
if (_applicationLaunchProperty != null)
{
return MakeError(ErrorModule.Account, AccErr.ApplicationLaunchPropertyAlreadyInit);
}
// The u64 argument seems to be unused by account.
long unknown = context.RequestData.ReadInt64(); long unknown = context.RequestData.ReadInt64();
// TODO: Account actually calls nn::arp::detail::IReader::GetApplicationLaunchProperty() with the current PID and store the result (ApplicationLaunchProperty) internally.
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
/*
if (nn::arp::detail::IReader::GetApplicationLaunchProperty() == 0xCC9D) // InvalidProcessId
{
_applicationLaunchProperty = new ApplicationLaunchProperty
{
TitleId = 0x00;
Version = 0x00;
BaseGameStorageId = 0x03;
UpdateGameStorageId = 0x00;
}
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
}
else
*/
{
_applicationLaunchProperty = new ApplicationLaunchProperty
{
TitleId = BitConverter.ToInt64(StringUtils.HexToBytes(context.Device.System.TitleID), 0),
Version = 0x00,
BaseGameStorageId = (byte)StorageId.NandSystem,
UpdateGameStorageId = (byte)StorageId.None
};
}
Logger.PrintStub(LogClass.ServiceAcc, new { unknown }); Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
return 0; return 0;
@ -152,11 +226,103 @@ namespace Ryujinx.HLE.HOS.Services.Acc
// GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication> // GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication>
public long GetBaasAccountManagerForApplication(ServiceCtx context) public long GetBaasAccountManagerForApplication(ServiceCtx context)
{ {
UInt128 uuid = new UInt128( UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
context.RequestData.ReadInt64(),
context.RequestData.ReadInt64());
MakeObject(context, new IManagerForApplication(uuid)); if (userId.IsNull)
{
return MakeError(ErrorModule.Account, AccErr.NullArgument);
}
if (_applicationLaunchProperty == null)
{
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
}
MakeObject(context, new IManagerForApplication(userId, _applicationLaunchProperty));
// Doesn't occur in our case.
// return MakeError(ErrorModule.Account, AccErr.NullObject);
return 0;
}
// StoreSaveDataThumbnail(nn::account::Uid, buffer<bytes, 5>)
public long StoreSaveDataThumbnail(ServiceCtx context)
{
if (_applicationLaunchProperty == null)
{
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
}
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
if (userId.IsNull)
{
return MakeError(ErrorModule.Account, AccErr.NullArgument);
}
if (context.Request.SendBuff.Count == 0)
{
return MakeError(ErrorModule.Account, AccErr.InvalidInputBuffer);
}
long inputPosition = context.Request.SendBuff[0].Position;
long inputSize = context.Request.SendBuff[0].Size;
if (inputSize != 0x24000)
{
return MakeError(ErrorModule.Account, AccErr.InvalidInputBufferSize);
}
byte[] thumbnailBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
// TODO: Store thumbnailBuffer somewhere, in save data 0x8000000000000010 ?
Logger.PrintStub(LogClass.ServiceAcc);
return 0;
}
// ClearSaveDataThumbnail(nn::account::Uid)
public long ClearSaveDataThumbnail(ServiceCtx context)
{
if (_applicationLaunchProperty == null)
{
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
}
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
if (userId.IsNull)
{
return MakeError(ErrorModule.Account, AccErr.NullArgument);
}
// TODO: Clear the Thumbnail somewhere, in save data 0x8000000000000010 ?
Logger.PrintStub(LogClass.ServiceAcc);
return 0;
}
// IsUserAccountSwitchLocked() -> bool
public long IsUserAccountSwitchLocked(ServiceCtx context)
{
// TODO : Validate the following check.
/*
if (_applicationLaunchProperty != null)
{
return MakeError(ErrorModule.Account, AccErr.ApplicationLaunchPropertyAlreadyInit);
}
*/
// Account actually calls nn::arp::detail::IReader::GetApplicationControlProperty() with the current PID and store the result (NACP File) internally.
// But since we use LibHac and we load one Application at a time, it's not necessary.
// TODO : Use "context.Device.System.ControlData.UserAccountSwitchLock" when LibHac is updated.
context.ResponseData.Write(false);
Logger.PrintStub(LogClass.ServiceAcc);
return 0; return 0;
} }

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@ -1,5 +1,6 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Services.Arp;
using Ryujinx.HLE.Utilities; using Ryujinx.HLE.Utilities;
using System.Collections.Generic; using System.Collections.Generic;
@ -7,13 +8,15 @@ namespace Ryujinx.HLE.HOS.Services.Acc
{ {
class IManagerForApplication : IpcService class IManagerForApplication : IpcService
{ {
private UInt128 _uuid; private UInt128 _userId;
private ApplicationLaunchProperty _applicationLaunchProperty;
private Dictionary<int, ServiceProcessRequest> _commands; private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands; public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IManagerForApplication(UInt128 uuid) public IManagerForApplication(UInt128 userId, ApplicationLaunchProperty applicationLaunchProperty)
{ {
_commands = new Dictionary<int, ServiceProcessRequest> _commands = new Dictionary<int, ServiceProcessRequest>
{ {
@ -21,7 +24,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
{ 1, GetAccountId } { 1, GetAccountId }
}; };
_uuid = uuid; _userId = userId;
_applicationLaunchProperty = applicationLaunchProperty;
} }
// CheckAvailability() // CheckAvailability()

View file

@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
public long GetBase(ServiceCtx context) public long GetBase(ServiceCtx context)
{ {
_profile.Uuid.Write(context.ResponseData); _profile.UserId.Write(context.ResponseData);
context.ResponseData.Write(_profile.LastModifiedTimestamp); context.ResponseData.Write(_profile.LastModifiedTimestamp);

View file

@ -0,0 +1,11 @@
namespace Ryujinx.HLE.HOS.Services.Arp
{
class ApplicationLaunchProperty
{
public long TitleId;
public int Version;
public byte BaseGameStorageId;
public byte UpdateGameStorageId;
public short Padding;
}
}

View file

@ -69,9 +69,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
context.RequestData.ReadInt64(), context.RequestData.ReadInt64(),
context.RequestData.ReadInt64()); context.RequestData.ReadInt64());
if (context.Device.System.State.TryGetUser(uuid, out UserProfile profile)) if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
{ {
profile.OnlinePlayState = OpenCloseState.Open; profile.OnlinePlayState = AccountState.Open;
} }
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState }); Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
@ -86,9 +86,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
context.RequestData.ReadInt64(), context.RequestData.ReadInt64(),
context.RequestData.ReadInt64()); context.RequestData.ReadInt64());
if (context.Device.System.State.TryGetUser(uuid, out UserProfile profile)) if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
{ {
profile.OnlinePlayState = OpenCloseState.Closed; profile.OnlinePlayState = AccountState.Closed;
} }
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState }); Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });

View file

@ -1,8 +1,6 @@
using Ryujinx.HLE.HOS.Services.Acc;
using Ryujinx.HLE.Utilities; using Ryujinx.HLE.Utilities;
using System; using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.HLE.HOS.SystemState namespace Ryujinx.HLE.HOS.SystemState
{ {
@ -50,21 +48,18 @@ namespace Ryujinx.HLE.HOS.SystemState
public bool InstallContents { get; set; } public bool InstallContents { get; set; }
private ConcurrentDictionary<string, UserProfile> _profiles; public AccountUtils Account { get; private set; }
internal UserProfile LastOpenUser { get; private set; }
public SystemStateMgr() public SystemStateMgr()
{ {
SetAudioOutputAsBuiltInSpeaker(); SetAudioOutputAsBuiltInSpeaker();
_profiles = new ConcurrentDictionary<string, UserProfile>(); Account = new AccountUtils();
UInt128 defaultUuid = new UInt128("00000000000000000000000000000001"); UInt128 defaultUid = new UInt128("00000000000000000000000000000001");
AddUser(defaultUuid, "Player"); Account.AddUser(defaultUid, "Player");
Account.OpenUser(defaultUid);
OpenUser(defaultUuid);
} }
public void SetLanguage(SystemLanguage language) public void SetLanguage(SystemLanguage language)
@ -102,49 +97,6 @@ namespace Ryujinx.HLE.HOS.SystemState
ActiveAudioOutput = AudioOutputs[2]; ActiveAudioOutput = AudioOutputs[2];
} }
public void AddUser(UInt128 uuid, string name)
{
UserProfile profile = new UserProfile(uuid, name);
_profiles.AddOrUpdate(uuid.ToString(), profile, (key, old) => profile);
}
public void OpenUser(UInt128 uuid)
{
if (_profiles.TryGetValue(uuid.ToString(), out UserProfile profile))
{
(LastOpenUser = profile).AccountState = OpenCloseState.Open;
}
}
public void CloseUser(UInt128 uuid)
{
if (_profiles.TryGetValue(uuid.ToString(), out UserProfile profile))
{
profile.AccountState = OpenCloseState.Closed;
}
}
public int GetUserCount()
{
return _profiles.Count;
}
internal bool TryGetUser(UInt128 uuid, out UserProfile profile)
{
return _profiles.TryGetValue(uuid.ToString(), out profile);
}
internal IEnumerable<UserProfile> GetAllUsers()
{
return _profiles.Values;
}
internal IEnumerable<UserProfile> GetOpenUsers()
{
return _profiles.Values.Where(x => x.AccountState == OpenCloseState.Open);
}
internal static long GetLanguageCode(int index) internal static long GetLanguageCode(int index)
{ {
if ((uint)index >= LanguageCodes.Length) if ((uint)index >= LanguageCodes.Length)

View file

@ -9,12 +9,20 @@ namespace Ryujinx.HLE.Utilities
public long High { get; private set; } public long High { get; private set; }
public long Low { get; private set; } public long Low { get; private set; }
public bool IsNull => (Low | High) == 0;
public UInt128(long low, long high) public UInt128(long low, long high)
{ {
Low = low; Low = low;
High = high; High = high;
} }
public UInt128(byte[] bytes)
{
Low = BitConverter.ToInt64(bytes, 0);
High = BitConverter.ToInt64(bytes, 8);
}
public UInt128(string hex) public UInt128(string hex)
{ {
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains)) if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))