From 74f8a9bd799989197ff8b2cc26ab11b64d55f3f7 Mon Sep 17 00:00:00 2001 From: Thog Date: Sat, 25 Apr 2020 15:02:44 +0200 Subject: [PATCH] UI: Implement interactive search on GameTable (#1148) As I was unable to disable the ctrl + f keybinding, this implement something to make it works with the default GTK code logic. Also remove unused _treeView static member. --- Ryujinx/Ui/MainWindow.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs index 7d1b7d42a..eb8077e52 100644 --- a/Ryujinx/Ui/MainWindow.cs +++ b/Ryujinx/Ui/MainWindow.cs @@ -41,8 +41,6 @@ namespace Ryujinx.Ui private static bool _debuggerOpened; #pragma warning restore CS0169 - private static TreeView _treeView; - #pragma warning disable CS0169 private static Ryujinx.Debugger.Debugger _debugger; #pragma warning restore CS0169 @@ -127,8 +125,6 @@ namespace Ryujinx.Ui // Make sure that everything is loaded. _virtualFileSystem.Reload(); - _treeView = _gameTable; - ApplyTheme(); _mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"); @@ -171,6 +167,9 @@ namespace Ryujinx.Ui _tableStore.SetSortFunc(8, FileSizeSort); _tableStore.SetSortColumnId(0, SortType.Descending); + _gameTable.EnableSearch = true; + _gameTable.SearchColumn = 2; + UpdateColumns(); UpdateGameTable();