1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-11-09 01:41:44 +00:00

Fix shader output color buffer index when non-sequential render targets are used (#895)

This commit is contained in:
gdkchan 2020-01-18 20:09:46 -03:00 committed by Thog
parent 90b4759085
commit 81cca88bcd

View file

@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Shader.Translation
{
if (target.ComponentEnabled(component))
{
Operand dest = Attribute(AttributeConsts.FragmentOutputColorBase + regIndex * 4);
Operand dest = Attribute(AttributeConsts.FragmentOutputColorBase + attachment * 16 + component * 4);
Operand src = Register(regIndex, RegisterType.Gpr);