mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 08:46:39 +00:00
Make sure blend is disabled if render target has integer format (#5122)
* Make sure blend is disabled if render target has integer format * Change approach to avoid permanently mutating state
This commit is contained in:
parent
96d1f0da2d
commit
832a5e8852
5 changed files with 49 additions and 0 deletions
|
@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
public uint[] AttachmentSamples { get; }
|
public uint[] AttachmentSamples { get; }
|
||||||
public VkFormat[] AttachmentFormats { get; }
|
public VkFormat[] AttachmentFormats { get; }
|
||||||
public int[] AttachmentIndices { get; }
|
public int[] AttachmentIndices { get; }
|
||||||
|
public uint AttachmentIntegerFormatMask { get; }
|
||||||
|
|
||||||
public int AttachmentsCount { get; }
|
public int AttachmentsCount { get; }
|
||||||
public int MaxColorAttachmentIndex => AttachmentIndices.Length > 0 ? AttachmentIndices[AttachmentIndices.Length - 1] : -1;
|
public int MaxColorAttachmentIndex => AttachmentIndices.Length > 0 ? AttachmentIndices[AttachmentIndices.Length - 1] : -1;
|
||||||
|
@ -74,6 +75,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
int index = 0;
|
int index = 0;
|
||||||
int bindIndex = 0;
|
int bindIndex = 0;
|
||||||
|
uint attachmentIntegerFormatMask = 0;
|
||||||
|
|
||||||
foreach (ITexture color in colors)
|
foreach (ITexture color in colors)
|
||||||
{
|
{
|
||||||
|
@ -89,6 +91,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
AttachmentFormats[index] = texture.VkFormat;
|
AttachmentFormats[index] = texture.VkFormat;
|
||||||
AttachmentIndices[index] = bindIndex;
|
AttachmentIndices[index] = bindIndex;
|
||||||
|
|
||||||
|
if (texture.Info.Format.IsInteger())
|
||||||
|
{
|
||||||
|
attachmentIntegerFormatMask |= 1u << bindIndex;
|
||||||
|
}
|
||||||
|
|
||||||
width = Math.Min(width, (uint)texture.Width);
|
width = Math.Min(width, (uint)texture.Width);
|
||||||
height = Math.Min(height, (uint)texture.Height);
|
height = Math.Min(height, (uint)texture.Height);
|
||||||
layers = Math.Min(layers, (uint)texture.Layers);
|
layers = Math.Min(layers, (uint)texture.Layers);
|
||||||
|
@ -102,6 +109,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
bindIndex++;
|
bindIndex++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
AttachmentIntegerFormatMask = attachmentIntegerFormatMask;
|
||||||
|
|
||||||
if (depthStencil is TextureView dsTexture && dsTexture.Valid)
|
if (depthStencil is TextureView dsTexture && dsTexture.Valid)
|
||||||
{
|
{
|
||||||
_attachments[count - 1] = dsTexture.GetImageViewForAttachment();
|
_attachments[count - 1] = dsTexture.GetImageViewForAttachment();
|
||||||
|
|
|
@ -1487,6 +1487,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
var dstAttachmentFormats = _newState.Internal.AttachmentFormats.AsSpan();
|
var dstAttachmentFormats = _newState.Internal.AttachmentFormats.AsSpan();
|
||||||
FramebufferParams.AttachmentFormats.CopyTo(dstAttachmentFormats);
|
FramebufferParams.AttachmentFormats.CopyTo(dstAttachmentFormats);
|
||||||
|
_newState.Internal.AttachmentIntegerFormatMask = FramebufferParams.AttachmentIntegerFormatMask;
|
||||||
|
|
||||||
for (int i = FramebufferParams.AttachmentFormats.Length; i < dstAttachmentFormats.Length; i++)
|
for (int i = FramebufferParams.AttachmentFormats.Length; i < dstAttachmentFormats.Length; i++)
|
||||||
{
|
{
|
||||||
|
|
|
@ -294,6 +294,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
int attachmentCount = 0;
|
int attachmentCount = 0;
|
||||||
int maxColorAttachmentIndex = -1;
|
int maxColorAttachmentIndex = -1;
|
||||||
|
uint attachmentIntegerFormatMask = 0;
|
||||||
|
|
||||||
for (int i = 0; i < Constants.MaxRenderTargets; i++)
|
for (int i = 0; i < Constants.MaxRenderTargets; i++)
|
||||||
{
|
{
|
||||||
|
@ -301,6 +302,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
|
pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
|
||||||
maxColorAttachmentIndex = i;
|
maxColorAttachmentIndex = i;
|
||||||
|
|
||||||
|
if (state.AttachmentFormats[i].IsInteger())
|
||||||
|
{
|
||||||
|
attachmentIntegerFormatMask |= 1u << i;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -311,6 +317,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
|
pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
|
||||||
pipeline.VertexAttributeDescriptionsCount = (uint)Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
|
pipeline.VertexAttributeDescriptionsCount = (uint)Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
|
||||||
|
pipeline.Internal.AttachmentIntegerFormatMask = attachmentIntegerFormatMask;
|
||||||
|
|
||||||
return pipeline;
|
return pipeline;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Numerics;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
|
@ -542,6 +543,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
MaxDepthBounds = MaxDepthBounds
|
MaxDepthBounds = MaxDepthBounds
|
||||||
};
|
};
|
||||||
|
|
||||||
|
uint blendEnables = 0;
|
||||||
|
|
||||||
|
if (gd.IsMoltenVk && Internal.AttachmentIntegerFormatMask != 0)
|
||||||
|
{
|
||||||
|
// Blend can't be enabled for integer formats, so let's make sure it is disabled.
|
||||||
|
uint attachmentIntegerFormatMask = Internal.AttachmentIntegerFormatMask;
|
||||||
|
|
||||||
|
while (attachmentIntegerFormatMask != 0)
|
||||||
|
{
|
||||||
|
int i = BitOperations.TrailingZeroCount(attachmentIntegerFormatMask);
|
||||||
|
|
||||||
|
if (Internal.ColorBlendAttachmentState[i].BlendEnable)
|
||||||
|
{
|
||||||
|
blendEnables |= 1u << i;
|
||||||
|
}
|
||||||
|
|
||||||
|
Internal.ColorBlendAttachmentState[i].BlendEnable = false;
|
||||||
|
attachmentIntegerFormatMask &= ~(1u << i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
var colorBlendState = new PipelineColorBlendStateCreateInfo()
|
var colorBlendState = new PipelineColorBlendStateCreateInfo()
|
||||||
{
|
{
|
||||||
SType = StructureType.PipelineColorBlendStateCreateInfo,
|
SType = StructureType.PipelineColorBlendStateCreateInfo,
|
||||||
|
@ -619,6 +641,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
};
|
};
|
||||||
|
|
||||||
gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
|
gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
|
||||||
|
|
||||||
|
// Restore previous blend enable values if we changed it.
|
||||||
|
while (blendEnables != 0)
|
||||||
|
{
|
||||||
|
int i = BitOperations.TrailingZeroCount(blendEnables);
|
||||||
|
|
||||||
|
Internal.ColorBlendAttachmentState[i].BlendEnable = true;
|
||||||
|
blendEnables &= ~(1u << i);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pipeline = new Auto<DisposablePipeline>(new DisposablePipeline(gd.Api, device, pipelineHandle));
|
pipeline = new Auto<DisposablePipeline>(new DisposablePipeline(gd.Api, device, pipelineHandle));
|
||||||
|
|
|
@ -35,6 +35,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
public Array16<Rect2D> Scissors;
|
public Array16<Rect2D> Scissors;
|
||||||
public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
|
public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
|
||||||
public Array9<Format> AttachmentFormats;
|
public Array9<Format> AttachmentFormats;
|
||||||
|
public uint AttachmentIntegerFormatMask;
|
||||||
|
|
||||||
public override bool Equals(object obj)
|
public override bool Equals(object obj)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue