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Removed unused usings. (#3593)

* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.
This commit is contained in:
Nicholas Rodine 2022-08-18 11:04:54 -05:00 committed by GitHub
parent eb6430f103
commit 951700fdd8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
125 changed files with 24 additions and 221 deletions

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@ -1,6 +1,4 @@
using ARMeilleure.Common;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using System;
namespace ARMeilleure.CodeGen.RegisterAllocators namespace ARMeilleure.CodeGen.RegisterAllocators
{ {

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@ -1,5 +1,4 @@
using System; using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.CodeGen.X86 namespace ARMeilleure.CodeGen.X86
{ {

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@ -1,7 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Threading;
namespace ARMeilleure.Common namespace ARMeilleure.Common
{ {

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@ -1,5 +1,4 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection.Emit;
namespace ARMeilleure.Decoders namespace ARMeilleure.Decoders
{ {

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@ -1,6 +1,4 @@
using ARMeilleure.Instructions; namespace ARMeilleure.Decoders
namespace ARMeilleure.Decoders
{ {
class OpCodeT32BImm20 : OpCodeT32, IOpCode32BImm class OpCodeT32BImm20 : OpCodeT32, IOpCode32BImm
{ {

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@ -1,7 +1,5 @@
using ARMeilleure.Decoders; using ARMeilleure.Decoders;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using static ARMeilleure.Instructions.InstEmitFlowHelper;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Instructions namespace ARMeilleure.Instructions

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@ -2,8 +2,6 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System; using System;
using System.Diagnostics;
using static ARMeilleure.Instructions.InstEmitFlowHelper; using static ARMeilleure.Instructions.InstEmitFlowHelper;
using static ARMeilleure.Instructions.InstEmitHelper; using static ARMeilleure.Instructions.InstEmitHelper;
using static ARMeilleure.Instructions.InstEmitSimdHelper; using static ARMeilleure.Instructions.InstEmitSimdHelper;

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@ -2,8 +2,6 @@ using ARMeilleure.Memory;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System; using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions namespace ARMeilleure.Instructions
{ {

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@ -1,5 +1,4 @@
using System; using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace ARMeilleure.Signal namespace ARMeilleure.Signal

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@ -4,7 +4,6 @@ using Ryujinx.Memory;
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;

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@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
using static SDL2.SDL; using static SDL2.SDL;

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@ -1,5 +1,4 @@
using System; namespace SoundIOSharp
namespace SoundIOSharp
{ {
public struct SoundIOSampleRateRange public struct SoundIOSampleRateRange
{ {

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@ -1,7 +1,6 @@
using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter; using Ryujinx.Audio.Renderer.Parameter;
using System; using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {

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@ -1,5 +1,4 @@
using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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@ -1,6 +1,5 @@
using Ryujinx.Audio.Renderer.Parameter.Sink; using Ryujinx.Audio.Renderer.Parameter.Sink;
using Ryujinx.Audio.Renderer.Server.MemoryPool; using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System;
using System.Diagnostics; using System.Diagnostics;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command

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@ -6,7 +6,6 @@ using Ryujinx.Memory;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command

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@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
public class CopyMixBufferCommand : ICommand public class CopyMixBufferCommand : ICommand

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@ -1,5 +1,4 @@
using System; using System;
using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command

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@ -2,7 +2,6 @@ using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter.Effect; using Ryujinx.Audio.Renderer.Parameter.Effect;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {

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@ -3,7 +3,6 @@ using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Parameter.Effect; using Ryujinx.Audio.Renderer.Parameter.Effect;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command

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@ -1,6 +1,5 @@
using Ryujinx.Audio.Renderer.Server.Upsampler; using Ryujinx.Audio.Renderer.Server.Upsampler;
using System; using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {

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@ -7,7 +7,6 @@ using Ryujinx.Audio.Renderer.Server.Performance;
using Ryujinx.Audio.Renderer.Server.Sink; using Ryujinx.Audio.Renderer.Server.Sink;
using Ryujinx.Audio.Renderer.Server.Upsampler; using Ryujinx.Audio.Renderer.Server.Upsampler;
using Ryujinx.Audio.Renderer.Server.Voice; using Ryujinx.Audio.Renderer.Server.Voice;
using Ryujinx.Common.Memory;
using System; using System;
using CpuAddress = System.UInt64; using CpuAddress = System.UInt64;

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@ -1,9 +1,5 @@
using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Dsp.Command; using Ryujinx.Audio.Renderer.Dsp.Command;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System;
using System.Diagnostics; using System.Diagnostics;
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
namespace Ryujinx.Audio.Renderer.Server namespace Ryujinx.Audio.Renderer.Server
{ {

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@ -24,7 +24,6 @@ using System.Buffers;
using System.IO; using System.IO;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using static LibHac.Fs.ApplicationSaveDataManagement;
using Path = System.IO.Path; using Path = System.IO.Path;
namespace Ryujinx.Ava.Common namespace Ryujinx.Ava.Common

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@ -1,7 +1,6 @@
using Avalonia; using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Threading;
using Ryujinx.Input; using Ryujinx.Input;
using System; using System;
using System.Numerics; using System.Numerics;

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@ -16,8 +16,6 @@ using Ryujinx.Graphics.Vulkan;
using Ryujinx.Modules; using Ryujinx.Modules;
using Ryujinx.Ui.Common; using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration; using Ryujinx.Ui.Common.Configuration;
using Silk.NET.Vulkan.Extensions.EXT;
using Silk.NET.Vulkan.Extensions.KHR;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;

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@ -10,7 +10,6 @@ using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationPr
using Ryujinx.HLE.Ui; using Ryujinx.HLE.Ui;
using System; using System;
using System.Threading; using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Applet namespace Ryujinx.Ava.Ui.Applet
{ {

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@ -1,7 +1,6 @@
using Avalonia; using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Threading; using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Windows; using Ryujinx.Ava.Ui.Windows;

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@ -1,7 +1,6 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media; using Avalonia.Media;
using FluentAvalonia.Core; using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;

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@ -1,9 +1,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Models; using Ryujinx.Ava.Ui.Models;
using Ryujinx.Ava.Ui.Windows;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls

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@ -1,6 +1,4 @@
using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Ryujinx.Ava.Ui.Windows; using Ryujinx.Ava.Ui.Windows;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls

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@ -3,7 +3,6 @@ using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes; using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using Avalonia.Threading; using Avalonia.Threading;
using Avalonia.VisualTree;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.Ui.Controls; using Ryujinx.Ava.Ui.Controls;
@ -24,7 +23,6 @@ using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Reflection;
using System.Text.Json; using System.Text.Json;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;

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@ -1,5 +1,4 @@
using Avalonia; using Avalonia.Controls;
using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Threading; using Avalonia.Threading;

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@ -1,4 +1,3 @@
using Avalonia;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Models; using Ryujinx.Ava.Ui.Models;

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@ -1,11 +1,9 @@
using Avalonia; using Avalonia.Collections;
using Avalonia.Collections;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Models; using Ryujinx.Ava.Ui.Models;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq; using System.Linq;

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@ -12,7 +12,6 @@ using Ryujinx.Ava.Ui.Applet;
using Ryujinx.Ava.Ui.Controls; using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Models; using Ryujinx.Ava.Ui.Models;
using Ryujinx.Ava.Ui.ViewModels; using Ryujinx.Ava.Ui.ViewModels;
using Ryujinx.Ava.Ui.Vulkan;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;
@ -27,7 +26,6 @@ using Ryujinx.Ui.Common.Configuration;
using SixLabors.ImageSharp.PixelFormats; using SixLabors.ImageSharp.PixelFormats;
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.Diagnostics;
using System.IO; using System.IO;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;

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@ -1,4 +1,3 @@
using Avalonia;
using Avalonia.Collections; using Avalonia.Collections;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Threading; using Avalonia.Threading;
@ -18,7 +17,6 @@ using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Text; using System.Text;

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@ -1,5 +1,3 @@
using Avalonia;
using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Modules; using Ryujinx.Modules;
using System; using System;

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@ -1,8 +1,6 @@
using Ryujinx.Common.Configuration.Hid.Controller.Motion; using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using System; using System;
using System.ComponentModel;
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
using NotImplementedException = System.NotImplementedException;
namespace Ryujinx.Common.Configuration.Hid.Controller namespace Ryujinx.Common.Configuration.Hid.Controller
{ {

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@ -1,5 +1,4 @@
using System; using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.GraphicsDriver.NVAPI namespace Ryujinx.Common.GraphicsDriver.NVAPI
{ {

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@ -1,5 +1,4 @@
using System; using System;
using System.Collections.Concurrent;
namespace Ryujinx.Common.Logging namespace Ryujinx.Common.Logging
{ {

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@ -1,7 +1,6 @@
using System; using System;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Reflection;
namespace Ryujinx.Common.Logging namespace Ryujinx.Common.Logging
{ {

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@ -3,7 +3,6 @@ using System;
using System.Drawing; using System.Drawing;
using System.Globalization; using System.Globalization;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace Ryujinx.Common.System namespace Ryujinx.Common.System
{ {

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@ -1,5 +1,4 @@
using System; using System;
using System.Globalization;
using System.Management; using System.Management;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

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@ -1,4 +1,3 @@
using System;
using System.Numerics; using System.Numerics;
namespace Ryujinx.Common namespace Ryujinx.Common

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@ -1,8 +1,4 @@
using System; namespace Ryujinx.Graphics.GAL
using System.Collections.Generic;
using System.Text;
namespace Ryujinx.Graphics.GAL
{ {
public struct HardwareInfo public struct HardwareInfo
{ {

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@ -1,5 +1,4 @@
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.Shader;
using System; using System;
namespace Ryujinx.Graphics.GAL namespace Ryujinx.Graphics.GAL

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@ -1,6 +1,5 @@
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using System; using System;
using System.Buffers;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{ {

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@ -1,6 +1,5 @@
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using System; using System;
using System.Buffers;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{ {

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@ -1,5 +1,4 @@
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{ {

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@ -1,6 +1,4 @@
using System.Linq; namespace Ryujinx.Graphics.GAL.Multithreading.Resources.Programs
namespace Ryujinx.Graphics.GAL.Multithreading.Resources.Programs
{ {
class SourceProgramRequest : IProgramRequest class SourceProgramRequest : IProgramRequest
{ {

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@ -1,6 +1,5 @@
using Ryujinx.Graphics.Device; using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Engine.GPFifo; using Ryujinx.Graphics.Gpu.Engine.GPFifo;
using Ryujinx.Graphics.Gpu.Memory;
using System; using System;
namespace Ryujinx.Graphics.Gpu.Engine.MME namespace Ryujinx.Graphics.Gpu.Engine.MME

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@ -1,7 +1,6 @@
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine.Types; using Ryujinx.Graphics.Gpu.Engine.Types;
using System; using System;
using System.Text;
namespace Ryujinx.Graphics.Gpu.Engine.Threed namespace Ryujinx.Graphics.Gpu.Engine.Threed
{ {

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@ -1,4 +1,3 @@
using Ryujinx.Common.Logging;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;

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@ -1,10 +1,8 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine.Dma;
using Ryujinx.Graphics.Gpu.Engine.Threed; using Ryujinx.Graphics.Gpu.Engine.Threed;
using Ryujinx.Graphics.Gpu.Engine.Twod; using Ryujinx.Graphics.Gpu.Engine.Twod;
using Ryujinx.Graphics.Gpu.Engine.Types; using Ryujinx.Graphics.Gpu.Engine.Types;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture; using Ryujinx.Graphics.Texture;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;

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@ -1,4 +1,3 @@
using Ryujinx.Common.Logging;
using Ryujinx.Cpu.Tracking; using Ryujinx.Cpu.Tracking;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;

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@ -1,5 +1,3 @@
using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.Gpu.Shader.DiskCache namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{ {
/// <summary> /// <summary>

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@ -1,6 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Numerics; using System.Numerics;
namespace Ryujinx.Graphics.Gpu.Shader.HashTable namespace Ryujinx.Graphics.Gpu.Shader.HashTable

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@ -1,4 +1,3 @@
using Ryujinx.Graphics.Shader;
using System.IO; using System.IO;
namespace Ryujinx.Graphics.Gpu.Shader namespace Ryujinx.Graphics.Gpu.Shader

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@ -2,7 +2,6 @@
using Ryujinx.Graphics.Nvdec.Vp9.Common; using Ryujinx.Graphics.Nvdec.Vp9.Common;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics; using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86; using System.Runtime.Intrinsics.X86;
using static Ryujinx.Graphics.Nvdec.Vp9.Dsp.Filter; using static Ryujinx.Graphics.Nvdec.Vp9.Dsp.Filter;

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@ -1,6 +1,5 @@
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Helper;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using System; using System;

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@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator; using Spv.Generator;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using static Spv.Specification; using static Spv.Specification;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv namespace Ryujinx.Graphics.Shader.CodeGen.Spirv

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@ -6,8 +6,6 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation.Optimizations; using Ryujinx.Graphics.Shader.Translation.Optimizations;
using System; using System;
using System.Linq; using System.Linq;
using System.Numerics;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Translation namespace Ryujinx.Graphics.Shader.Translation

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@ -1,6 +1,3 @@
using Ryujinx.Common;
using System;
namespace Ryujinx.Graphics.Texture namespace Ryujinx.Graphics.Texture
{ {
public struct Size public struct Size

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@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Vulkan.Shaders namespace Ryujinx.Graphics.Vulkan.Shaders
{ {
static class ShaderBinaries static class ShaderBinaries

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@ -1,5 +1,4 @@
using Ryujinx.Common; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@ -4,8 +4,6 @@ using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.Browser namespace Ryujinx.HLE.HOS.Applets.Browser
{ {

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@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.Error namespace Ryujinx.HLE.HOS.Applets.Error

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@ -1,10 +1,4 @@
using System; namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{ {
/// <summary> /// <summary>
/// Active input options set by the keyboard applet. These options allow keyboard /// Active input options set by the keyboard applet. These options allow keyboard

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@ -1,6 +1,4 @@
using System; namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{ {
/// <summary> /// <summary>
/// The intention of the user when they finish the interaction with the keyboard. /// The intention of the user when they finish the interaction with the keyboard.

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@ -25,8 +25,6 @@ using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Text; using System.Text;
using static LibHac.Fs.ApplicationSaveDataManagement;
using static Ryujinx.HLE.HOS.ModLoader; using static Ryujinx.HLE.HOS.ModLoader;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;
using Path = System.IO.Path; using Path = System.IO.Path;

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@ -1,4 +1,3 @@
using Ryujinx.Common;
using System.Numerics; using System.Numerics;
namespace Ryujinx.HLE.HOS.Kernel.Common namespace Ryujinx.HLE.HOS.Kernel.Common

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@ -1,6 +1,5 @@
using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process; using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Services;
using System.Threading; using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Ipc namespace Ryujinx.HLE.HOS.Kernel.Ipc

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@ -1,8 +1,6 @@
using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process; using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services;
using System;
namespace Ryujinx.HLE.HOS.Kernel.Ipc namespace Ryujinx.HLE.HOS.Kernel.Ipc
{ {

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@ -1,4 +1,3 @@
using Ryujinx.Common;
using System; using System;
using System.Numerics; using System.Numerics;

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@ -1,4 +1,3 @@
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory; using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;

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@ -1,4 +1,3 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Memory; using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.LibraryAppletCreator; using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.LibraryAppletCreator;

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@ -19,8 +19,6 @@ using Ryujinx.HLE.HOS.SystemState;
using System; using System;
using System.Numerics; using System.Numerics;
using System.Threading; using System.Threading;
using static LibHac.Fs.ApplicationSaveDataManagement;
using AccountUid = Ryujinx.HLE.HOS.Services.Account.Acc.UserId; using AccountUid = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;

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@ -1,7 +1,5 @@
using Ryujinx.Common; using System;
using System;
using System.Buffers.Binary; using System.Buffers.Binary;
using System.IO;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Audio.Types namespace Ryujinx.HLE.HOS.Services.Audio.Types

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@ -1,12 +1,10 @@
using Ryujinx.Common; using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu; using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator.Types; using Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator.Types;
using System; using System;
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{ {

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@ -1,5 +1,3 @@
using static Ryujinx.HLE.HOS.Services.Hid.Hid;
namespace Ryujinx.HLE.HOS.Services.Hid namespace Ryujinx.HLE.HOS.Services.Hid
{ {
public abstract class BaseDevice public abstract class BaseDevice

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@ -1,6 +1,4 @@
using System.Text; namespace Ryujinx.HLE.HOS.Services.Ngct
namespace Ryujinx.HLE.HOS.Services.Ngct
{ {
[Service("ngct:u")] // 9.0.0+ [Service("ngct:u")] // 9.0.0+
class IService : IpcService class IService : IpcService

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@ -1,5 +1,4 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Memory;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Reflection; using System.Reflection;

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@ -1,7 +1,5 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu.Synchronization; using Ryujinx.Graphics.Gpu.Synchronization;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types;
using Ryujinx.HLE.HOS.Services.Nv.Types; using Ryujinx.HLE.HOS.Services.Nv.Types;
using Ryujinx.HLE.HOS.Services.Settings; using Ryujinx.HLE.HOS.Services.Settings;

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@ -1,4 +1,3 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Common;

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@ -1,6 +1,4 @@
using System; namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{ {
struct PollEventData struct PollEventData
{ {

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@ -4,7 +4,6 @@ using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Services.Settings; using Ryujinx.HLE.HOS.Services.Settings;
using Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager; using Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager;
using Ryujinx.HLE.HOS.Services.Sockets.Nsd.Types; using Ryujinx.HLE.HOS.Services.Sockets.Nsd.Types;
using System.Runtime.InteropServices;
using System.Text; using System.Text;
namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd

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@ -1,5 +1,4 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Cpu; using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager; using Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager;
using Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Proxy; using Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Proxy;
@ -11,7 +10,6 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Net; using System.Net;
using System.Net.Sockets; using System.Net.Sockets;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text; using System.Text;

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@ -1,5 +1,4 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Services.Ssl.SslService; using Ryujinx.HLE.HOS.Services.Ssl.SslService;
using Ryujinx.HLE.HOS.Services.Ssl.Types; using Ryujinx.HLE.HOS.Services.Ssl.Types;
using Ryujinx.Memory; using Ryujinx.Memory;

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@ -1,6 +1,5 @@
using Ryujinx.HLE.HOS.Services.Sockets.Bsd; using Ryujinx.HLE.HOS.Services.Sockets.Bsd;
using System; using System;
using System.Net.Sockets;
namespace Ryujinx.HLE.HOS.Services.Ssl.SslService namespace Ryujinx.HLE.HOS.Services.Ssl.SslService
{ {

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@ -1,4 +1,3 @@
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
using System; using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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@ -1,5 +1,4 @@
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading; using System.Threading;

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@ -1,6 +1,5 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Time.Clock; using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.TimeZone; using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.HLE.Utilities; using Ryujinx.HLE.Utilities;

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@ -1,10 +1,4 @@
using System; namespace Ryujinx.HLE.HOS.Tamper
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Tamper
{ {
/// <summary> /// <summary>
/// The opcodes specified for the Atmosphere Cheat VM. /// The opcodes specified for the Atmosphere Cheat VM.

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@ -1,10 +1,4 @@
using System; namespace Ryujinx.HLE.HOS.Tamper
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Tamper
{ {
/// <summary> /// <summary>
/// The comparisons used by conditional operations. /// The comparisons used by conditional operations.

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@ -1,9 +1,5 @@
using Ryujinx.HLE.HOS.Tamper.Operations; using Ryujinx.HLE.HOS.Tamper.Operations;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Tamper namespace Ryujinx.HLE.HOS.Tamper
{ {

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@ -1,10 +1,4 @@
using System; namespace Ryujinx.HLE.HOS.Tamper
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Tamper
{ {
/// <summary> /// <summary>
/// The regions in the virtual address space of the process that are used as base address of memory operations. /// The regions in the virtual address space of the process that are used as base address of memory operations.

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@ -1,4 +1,3 @@
using Ryujinx.HLE.HOS.Tamper.Conditions;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Tamper.Operations namespace Ryujinx.HLE.HOS.Tamper.Operations

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@ -1,5 +1,4 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Process; using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Services.Hid; using Ryujinx.HLE.HOS.Services.Hid;

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@ -1,6 +1,5 @@
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common; using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad; using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad;
using System;
namespace Ryujinx.HLE.Ui.Input namespace Ryujinx.HLE.Ui.Input
{ {

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