diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs index 7adc5ad33..b13a74f45 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs @@ -37,8 +37,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { switch (dstType) { - case VariableType.S32: return $"floatBitsToInt({expr})"; - case VariableType.U32: return $"floatBitsToUint({expr})"; + case VariableType.Bool: return $"(floatBitsToInt({expr}) != 0)"; + case VariableType.S32: return $"floatBitsToInt({expr})"; + case VariableType.U32: return $"floatBitsToUint({expr})"; } } else if (dstType == VariableType.F32)