mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-10 12:41:50 +00:00
Restrict cases where vertex buffer size from index buffer type is used (#3304)
This commit is contained in:
parent
d64594ec74
commit
9eb5b7a10d
1 changed files with 1 additions and 1 deletions
|
@ -928,7 +928,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
|
||||
size = endAddress.Pack() - address + 1;
|
||||
|
||||
if (stride > 0 && indexTypeSmall)
|
||||
if (stride > 0 && indexTypeSmall && _drawState.DrawIndexed && !instanced)
|
||||
{
|
||||
// If the index type is a small integer type, then we might be still able
|
||||
// to reduce the vertex buffer size based on the maximum possible index value.
|
||||
|
|
Loading…
Reference in a new issue