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Ensure background translation threads exited before disposing JIT (#4874)

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gdkchan 2023-05-10 21:46:38 -03:00 committed by GitHub
parent 0a0675a7f6
commit ba71141bdc
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@ -54,6 +54,7 @@ namespace ARMeilleure.Translation
internal TranslatorQueue Queue { get; }
internal IMemoryManager Memory { get; }
private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount;
// FIXME: Remove this once the init logic of the emulator will be redone.
@ -127,18 +128,22 @@ namespace ARMeilleure.Translation
int unboundedThreadCount = Math.Max(1, (Environment.ProcessorCount - 6) / 3);
int threadCount = Math.Min(4, unboundedThreadCount);
Thread[] backgroundTranslationThreads = new Thread[threadCount];
for (int i = 0; i < threadCount; i++)
{
bool last = i != 0 && i == unboundedThreadCount - 1;
Thread backgroundTranslatorThread = new Thread(BackgroundTranslate)
backgroundTranslationThreads[i] = new Thread(BackgroundTranslate)
{
Name = "CPU.BackgroundTranslatorThread." + i,
Priority = last ? ThreadPriority.Lowest : ThreadPriority.Normal
};
backgroundTranslatorThread.Start();
backgroundTranslationThreads[i].Start();
}
Interlocked.Exchange(ref _backgroundTranslationThreads, backgroundTranslationThreads);
}
Statistics.InitializeTimer();
@ -162,9 +167,20 @@ namespace ARMeilleure.Translation
if (Interlocked.Decrement(ref _threadCount) == 0)
{
Queue.Dispose();
Thread[] backgroundTranslationThreads = Interlocked.Exchange(ref _backgroundTranslationThreads, null);
if (backgroundTranslationThreads != null)
{
foreach (Thread thread in backgroundTranslationThreads)
{
thread.Join();
}
}
ClearJitCache();
Queue.Dispose();
Stubs.Dispose();
FunctionTable.Dispose();
CountTable.Dispose();