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Fix regression on texture compatibility match checks (#1521)

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gdkchan 2020-09-01 03:58:40 -03:00 committed by GitHub
parent bc19114bb5
commit bdfbcf4017
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2 changed files with 2 additions and 2 deletions

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@ -676,7 +676,7 @@ namespace Ryujinx.Graphics.Gpu.Image
return false; return false;
} }
if (!TextureCompatibility.SizeMatches(Info, info)) if (!TextureCompatibility.SizeMatches(Info, info, (flags & TextureSearchFlags.Strict) == 0))
{ {
return false; return false;
} }

View file

@ -203,7 +203,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="rhs">Texture information to compare with</param> /// <param name="rhs">Texture information to compare with</param>
/// <param name="alignSizes">True to align the sizes according to the texture layout for comparison</param> /// <param name="alignSizes">True to align the sizes according to the texture layout for comparison</param>
/// <returns>True if the sizes matches, false otherwise</returns> /// <returns>True if the sizes matches, false otherwise</returns>
private static bool SizeMatches(TextureInfo lhs, TextureInfo rhs, bool alignSizes) public static bool SizeMatches(TextureInfo lhs, TextureInfo rhs, bool alignSizes)
{ {
if (lhs.GetLayers() != rhs.GetLayers()) if (lhs.GetLayers() != rhs.GetLayers())
{ {