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[Ryujinx.Audio.Backends.OpenAL] Address dotnet-format issues (#5359)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Address dotnet format CA1816 warnings

* Address most dotnet format whitespace warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase
This commit is contained in:
TSRBerry 2023-06-25 01:29:40 +02:00 committed by GitHub
parent bc392e55df
commit df5be5812f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 18 additions and 23 deletions

View file

@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
private readonly ManualResetEvent _pauseEvent;
private readonly ConcurrentDictionary<OpenALHardwareDeviceSession, byte> _sessions;
private bool _stillRunning;
private Thread _updaterThread;
private readonly Thread _updaterThread;
public OpenALHardwareDeviceDriver()
{
@ -73,7 +73,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
throw new ArgumentException($"{channelCount}");
}
OpenALHardwareDeviceSession session = new OpenALHardwareDeviceSession(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
OpenALHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
_sessions.TryAdd(session, 0);
@ -123,6 +123,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
public void Dispose()
{
GC.SuppressFinalize(this);
Dispose(true);
}

View file

@ -10,11 +10,11 @@ namespace Ryujinx.Audio.Backends.OpenAL
{
class OpenALHardwareDeviceSession : HardwareDeviceSessionOutputBase
{
private OpenALHardwareDeviceDriver _driver;
private int _sourceId;
private ALFormat _targetFormat;
private readonly OpenALHardwareDeviceDriver _driver;
private readonly int _sourceId;
private readonly ALFormat _targetFormat;
private bool _isActive;
private Queue<OpenALAudioBuffer> _queuedBuffers;
private readonly Queue<OpenALAudioBuffer> _queuedBuffers;
private ulong _playedSampleCount;
private readonly object _lock = new();
@ -32,23 +32,17 @@ namespace Ryujinx.Audio.Backends.OpenAL
private ALFormat GetALFormat()
{
switch (RequestedSampleFormat)
return RequestedSampleFormat switch
{
case SampleFormat.PcmInt16:
switch (RequestedChannelCount)
SampleFormat.PcmInt16 => RequestedChannelCount switch
{
case 1:
return ALFormat.Mono16;
case 2:
return ALFormat.Stereo16;
case 6:
return ALFormat.Multi51Chn16Ext;
default:
throw new NotImplementedException($"Unsupported channel config {RequestedChannelCount}");
}
default:
throw new NotImplementedException($"Unsupported sample format {RequestedSampleFormat}");
}
1 => ALFormat.Mono16,
2 => ALFormat.Stereo16,
6 => ALFormat.Multi51Chn16Ext,
_ => throw new NotImplementedException($"Unsupported channel config {RequestedChannelCount}"),
},
_ => throw new NotImplementedException($"Unsupported sample format {RequestedSampleFormat}"),
};
}
public override void PrepareToClose() { }
@ -69,7 +63,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
{
lock (_lock)
{
OpenALAudioBuffer driverBuffer = new OpenALAudioBuffer
OpenALAudioBuffer driverBuffer = new()
{
DriverIdentifier = buffer.DataPointer,
BufferId = AL.GenBuffer(),