mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 15:36:39 +00:00
Call EnsureApplicationSaveData when launching a game (#871)
* Workaround for the lack of a program registry * Call EnsureApplicationSaveData when launching a game
This commit is contained in:
parent
9c8d48edff
commit
e348f95495
5 changed files with 85 additions and 14 deletions
|
@ -1,9 +1,11 @@
|
|||
using LibHac;
|
||||
using LibHac.Account;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.FsService;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.FsSystem.NcaUtils;
|
||||
using LibHac.Ncm;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Spl;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
@ -32,6 +34,8 @@ using System.Threading;
|
|||
using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
|
||||
using NxStaticObject = Ryujinx.HLE.Loaders.Executables.NxStaticObject;
|
||||
|
||||
using static LibHac.Fs.ApplicationSaveDataManagement;
|
||||
|
||||
namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
public class Horizon : IDisposable
|
||||
|
@ -109,7 +113,8 @@ namespace Ryujinx.HLE.HOS
|
|||
|
||||
public string TitleName { get; private set; }
|
||||
|
||||
public string TitleId { get; private set; }
|
||||
public ulong TitleId { get; private set; }
|
||||
public string TitleIdText => TitleId.ToString("x16");
|
||||
|
||||
public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
|
||||
|
||||
|
@ -513,7 +518,7 @@ namespace Ryujinx.HLE.HOS
|
|||
|
||||
LoadExeFs(codeFs, out Npdm metaData);
|
||||
|
||||
TitleId = metaData.Aci0.TitleId.ToString("x16");
|
||||
TitleId = metaData.Aci0.TitleId;
|
||||
|
||||
if (controlNca != null)
|
||||
{
|
||||
|
@ -523,6 +528,11 @@ namespace Ryujinx.HLE.HOS
|
|||
{
|
||||
ControlData.ByteSpan.Clear();
|
||||
}
|
||||
|
||||
if (TitleId != 0)
|
||||
{
|
||||
EnsureSaveData(new TitleId(TitleId));
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadExeFs(IFileSystem codeFs, out Npdm metaData)
|
||||
|
@ -561,7 +571,7 @@ namespace Ryujinx.HLE.HOS
|
|||
}
|
||||
}
|
||||
|
||||
TitleId = metaData.Aci0.TitleId.ToString("x16");
|
||||
TitleId = metaData.Aci0.TitleId;
|
||||
|
||||
LoadNso("rtld");
|
||||
LoadNso("main");
|
||||
|
@ -664,7 +674,7 @@ namespace Ryujinx.HLE.HOS
|
|||
ContentManager.LoadEntries();
|
||||
|
||||
TitleName = metaData.TitleName;
|
||||
TitleId = metaData.Aci0.TitleId.ToString("x16");
|
||||
TitleId = metaData.Aci0.TitleId;
|
||||
|
||||
ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject });
|
||||
}
|
||||
|
@ -679,6 +689,39 @@ namespace Ryujinx.HLE.HOS
|
|||
}
|
||||
}
|
||||
|
||||
private Result EnsureSaveData(TitleId titleId)
|
||||
{
|
||||
Logger.PrintInfo(LogClass.Application, "Ensuring required savedata exists.");
|
||||
|
||||
UInt128 lastOpenedUser = State.Account.LastOpenedUser.UserId;
|
||||
Uid user = new Uid((ulong)lastOpenedUser.Low, (ulong)lastOpenedUser.High);
|
||||
|
||||
ref ApplicationControlProperty control = ref ControlData.Value;
|
||||
|
||||
if (LibHac.Util.IsEmpty(ControlData.ByteSpan))
|
||||
{
|
||||
// If the current application doesn't have a loaded control property, create a dummy one
|
||||
// and set the savedata sizes so a user savedata will be created.
|
||||
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
|
||||
|
||||
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
|
||||
control.UserAccountSaveDataSize = 0x4000;
|
||||
control.UserAccountSaveDataJournalSize = 0x4000;
|
||||
|
||||
Logger.PrintWarning(LogClass.Application,
|
||||
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
|
||||
}
|
||||
|
||||
Result rc = EnsureApplicationSaveData(FsClient, out _, titleId, ref ControlData.Value, ref user);
|
||||
|
||||
if (rc.IsFailure())
|
||||
{
|
||||
Logger.PrintError(LogClass.Application, $"Error calling EnsureApplicationSaveData. Result code {rc.ToStringWithName()}");
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
public void LoadKeySet()
|
||||
{
|
||||
string keyFile = null;
|
||||
|
|
|
@ -1,12 +1,10 @@
|
|||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Arp
|
||||
{
|
||||
class ApplicationLaunchProperty
|
||||
{
|
||||
public long TitleId;
|
||||
public ulong TitleId;
|
||||
public int Version;
|
||||
public byte BaseGameStorageId;
|
||||
public byte UpdateGameStorageId;
|
||||
|
@ -33,7 +31,7 @@ namespace Ryujinx.HLE.HOS.Services.Arp
|
|||
|
||||
return new ApplicationLaunchProperty
|
||||
{
|
||||
TitleId = BitConverter.ToInt64(StringUtils.HexToBytes(context.Device.System.TitleId), 0),
|
||||
TitleId = context.Device.System.TitleId,
|
||||
Version = 0x00,
|
||||
BaseGameStorageId = (byte)StorageId.NandSystem,
|
||||
UpdateGameStorageId = (byte)StorageId.None
|
||||
|
|
|
@ -133,6 +133,20 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||
SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
|
||||
SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
|
||||
|
||||
// TODO: There's currently no program registry for FS to reference.
|
||||
// Workaround that by setting the application ID and owner ID if they're not already set
|
||||
if (attribute.TitleId == TitleId.Zero)
|
||||
{
|
||||
attribute.TitleId = new TitleId(context.Process.TitleId);
|
||||
}
|
||||
|
||||
if (createInfo.OwnerId == TitleId.Zero)
|
||||
{
|
||||
createInfo.OwnerId = new TitleId(context.Process.TitleId);
|
||||
}
|
||||
|
||||
Logger.PrintInfo(LogClass.ServiceFs, $"Creating save with title ID {attribute.TitleId.Value:x16}");
|
||||
|
||||
Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref createInfo, ref metaCreateInfo);
|
||||
|
||||
return (ResultCode)result.Value;
|
||||
|
@ -196,6 +210,18 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||
SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
|
||||
HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
|
||||
|
||||
// TODO: There's currently no program registry for FS to reference.
|
||||
// Workaround that by setting the application ID and owner ID if they're not already set
|
||||
if (attribute.TitleId == TitleId.Zero)
|
||||
{
|
||||
attribute.TitleId = new TitleId(context.Process.TitleId);
|
||||
}
|
||||
|
||||
if (createInfo.OwnerId == TitleId.Zero)
|
||||
{
|
||||
createInfo.OwnerId = new TitleId(context.Process.TitleId);
|
||||
}
|
||||
|
||||
Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref createInfo, ref metaCreateInfo, ref hashSalt);
|
||||
|
||||
return (ResultCode)result.Value;
|
||||
|
@ -208,6 +234,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
|
||||
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
|
||||
|
||||
// TODO: There's currently no program registry for FS to reference.
|
||||
// Workaround that by setting the application ID if it's not already set
|
||||
if (attribute.TitleId == TitleId.Zero)
|
||||
{
|
||||
attribute.TitleId = new TitleId(context.Process.TitleId);
|
||||
|
@ -247,6 +275,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
|
||||
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
|
||||
|
||||
// TODO: There's currently no program registry for FS to reference.
|
||||
// Workaround that by setting the application ID if it's not already set
|
||||
if (attribute.TitleId == TitleId.Zero)
|
||||
{
|
||||
attribute.TitleId = new TitleId(context.Process.TitleId);
|
||||
|
|
|
@ -307,10 +307,10 @@ namespace Ryujinx.Ui
|
|||
string titleNameSection = string.IsNullOrWhiteSpace(_device.System.TitleName) ? string.Empty
|
||||
: " | " + _device.System.TitleName;
|
||||
|
||||
string titleIDSection = string.IsNullOrWhiteSpace(_device.System.TitleId) ? string.Empty
|
||||
: " | " + _device.System.TitleId.ToUpper();
|
||||
string titleIdSection = string.IsNullOrWhiteSpace(_device.System.TitleIdText) ? string.Empty
|
||||
: " | " + _device.System.TitleIdText.ToUpper();
|
||||
|
||||
_newTitle = $"Ryujinx{titleNameSection}{titleIDSection} | Host FPS: {hostFps:0.0} | Game FPS: {gameFps:0.0} | " +
|
||||
_newTitle = $"Ryujinx{titleNameSection}{titleIdSection} | Host FPS: {hostFps:0.0} | Game FPS: {gameFps:0.0} | " +
|
||||
$"Game Vsync: {(_device.EnableDeviceVsync ? "On" : "Off")}";
|
||||
|
||||
_titleEvent = true;
|
||||
|
|
|
@ -305,9 +305,9 @@ namespace Ryujinx.Ui
|
|||
_firmwareInstallFile.Sensitive = false;
|
||||
_firmwareInstallDirectory.Sensitive = false;
|
||||
|
||||
DiscordIntegrationModule.SwitchToPlayingState(_device.System.TitleId, _device.System.TitleName);
|
||||
DiscordIntegrationModule.SwitchToPlayingState(_device.System.TitleIdText, _device.System.TitleName);
|
||||
|
||||
ApplicationLibrary.LoadAndSaveMetaData(_device.System.TitleId, appMetadata =>
|
||||
ApplicationLibrary.LoadAndSaveMetaData(_device.System.TitleIdText, appMetadata =>
|
||||
{
|
||||
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
||||
});
|
||||
|
@ -337,7 +337,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
if (_gameLoaded)
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(_device.System.TitleId, appMetadata =>
|
||||
ApplicationLibrary.LoadAndSaveMetaData(_device.System.TitleIdText, appMetadata =>
|
||||
{
|
||||
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
|
Loading…
Reference in a new issue