From e54f9dc4b42e0c4091875989df24710956bf2e10 Mon Sep 17 00:00:00 2001 From: Andrew Glaze Date: Tue, 21 Feb 2023 06:14:31 -0500 Subject: [PATCH] Move Ryujinx Folder from ~/.config to ~/Library/Application Support on macOS (#4296) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Move Ryujinx folder to Application Support on macOS * Create a symlink to preserve back compat Co-authored-by: Ac_K * Remove extra whitespace * Don’t create a symlink * Update Ryujinx.Common/Configuration/AppDataManager.cs Co-authored-by: Ac_K * Revert "Don’t create a symlink" This reverts commit 31752fe8aba1deb32e75f949001ffb74a1e0f674. --------- Co-authored-by: Ac_K --- .../Configuration/AppDataManager.cs | 53 ++++++++++++++++++- 1 file changed, 52 insertions(+), 1 deletion(-) diff --git a/Ryujinx.Common/Configuration/AppDataManager.cs b/Ryujinx.Common/Configuration/AppDataManager.cs index 42b76453b..d6e778430 100644 --- a/Ryujinx.Common/Configuration/AppDataManager.cs +++ b/Ryujinx.Common/Configuration/AppDataManager.cs @@ -45,7 +45,15 @@ namespace Ryujinx.Common.Configuration public static void Initialize(string baseDirPath) { - string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); + string appDataPath; + if (OperatingSystem.IsMacOS()) + { + appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "Library", "Application Support"); + } + else + { + appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); + } if (appDataPath.Length == 0) { @@ -81,6 +89,21 @@ namespace Ryujinx.Common.Configuration BaseDirPath = Path.GetFullPath(BaseDirPath); // convert relative paths + // NOTE: Moves the Ryujinx folder in `~/.config` to `~/Library/Application Support` if one is found + // and a Ryujinx folder does not already exist in Application Support. + // Also creates a symlink from `~/.config/Ryujinx` to `~/Library/Application Support/Ryujinx` to preserve backwards compatibility. + // This should be removed in the future. + if (OperatingSystem.IsMacOS() && Mode == LaunchMode.UserProfile) + { + string oldConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir); + if (Path.Exists(oldConfigPath) && !Path.Exists(BaseDirPath)) + { + CopyDirectory(oldConfigPath, BaseDirPath); + Directory.Delete(oldConfigPath, true); + Directory.CreateSymbolicLink(oldConfigPath, BaseDirPath); + } + } + SetupBasePaths(); } @@ -92,6 +115,34 @@ namespace Ryujinx.Common.Configuration Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir)); } + private static void CopyDirectory(string sourceDir, string destinationDir) + { + var dir = new DirectoryInfo(sourceDir); + + if (!dir.Exists) + { + throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}"); + } + + DirectoryInfo[] subDirs = dir.GetDirectories(); + Directory.CreateDirectory(destinationDir); + + foreach (FileInfo file in dir.GetFiles()) + { + if (file.Name == ".DS_Store") + { + continue; + } + + file.CopyTo(Path.Combine(destinationDir, file.Name)); + } + + foreach (DirectoryInfo subDir in subDirs) + { + CopyDirectory(subDir.FullName, Path.Combine(destinationDir, subDir.Name)); + } + } + public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName; public static string GetSdModsPath() => CustomSdModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultSdcardDir, "atmosphere")).FullName; }