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Implement VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT

This commit is contained in:
sunshineinabox 2024-05-18 21:46:22 -07:00
parent 3fe159f4dd
commit ecadc6a4f9
4 changed files with 47 additions and 5 deletions

View file

@ -898,9 +898,19 @@ namespace Ryujinx.Graphics.Vulkan
public void SetDepthMode(DepthMode mode) public void SetDepthMode(DepthMode mode)
{ {
bool oldMode = _newState.DepthMode; bool oldMode;
if (Gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne)
{
oldMode = DynamicState.DepthMode;
DynamicState.SetDepthMode(mode == DepthMode.MinusOneToOne);
}
else
{
oldMode = _newState.DepthMode;
_newState.DepthMode = mode == DepthMode.MinusOneToOne; _newState.DepthMode = mode == DepthMode.MinusOneToOne;
if (_newState.DepthMode != oldMode) }
if ((Gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne ? DynamicState.DepthMode : _newState.DepthMode) != oldMode)
{ {
SignalStateChange(); SignalStateChange();
} }

View file

@ -61,6 +61,8 @@ namespace Ryujinx.Graphics.Vulkan
private bool _alphaToCoverEnable; private bool _alphaToCoverEnable;
private bool _alphaToOneEnable; private bool _alphaToOneEnable;
public bool DepthMode;
[Flags] [Flags]
private enum DirtyFlags private enum DirtyFlags
{ {
@ -83,10 +85,11 @@ namespace Ryujinx.Graphics.Vulkan
AlphaToCover = 1 << 15, AlphaToCover = 1 << 15,
AlphaToOne = 1 << 16, AlphaToOne = 1 << 16,
PatchControlPoints = 1 << 17, PatchControlPoints = 1 << 17,
DepthMode = 1 << 18,
Standard = Blend | DepthBias | Scissor | Stencil | Viewport | LineWidth, Standard = Blend | DepthBias | Scissor | Stencil | Viewport | LineWidth,
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable, Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable,
Extended2 = RasterDiscard | LogicOp | PatchControlPoints, Extended2 = RasterDiscard | LogicOp | PatchControlPoints,
Extended3 = DepthClampEnable | LogicOpEnable | AlphaToCover | AlphaToOne, Extended3 = DepthClampEnable | LogicOpEnable | AlphaToCover | AlphaToOne | DepthMode,
} }
private DirtyFlags _dirty; private DirtyFlags _dirty;
@ -316,6 +319,15 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public void SetDepthMode(bool mode)
{
if (DepthMode != mode)
{
DepthMode = mode;
_dirty |= DirtyFlags.DepthMode;
}
}
public void ForceAllDirty(VulkanRenderer gd) public void ForceAllDirty(VulkanRenderer gd)
{ {
_dirty = DirtyFlags.Standard; _dirty = DirtyFlags.Standard;
@ -369,6 +381,11 @@ namespace Ryujinx.Graphics.Vulkan
{ {
_dirty &= ~DirtyFlags.LogicOpEnable; _dirty &= ~DirtyFlags.LogicOpEnable;
} }
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne)
{
_dirty &= ~DirtyFlags.DepthMode;
}
} }
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer) public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
@ -463,6 +480,11 @@ namespace Ryujinx.Graphics.Vulkan
RecordAlphaToOneEnable(gd, commandBuffer); RecordAlphaToOneEnable(gd, commandBuffer);
} }
if (_dirty.HasFlag(DirtyFlags.DepthMode))
{
RecordDepthMode(gd, commandBuffer);
}
_dirty = DirtyFlags.None; _dirty = DirtyFlags.None;
} }
@ -609,6 +631,11 @@ namespace Ryujinx.Graphics.Vulkan
gd.ExtendedDynamicState2Api.CmdSetPatchControlPoints(commandBuffer, _patchControlPoints); gd.ExtendedDynamicState2Api.CmdSetPatchControlPoints(commandBuffer, _patchControlPoints);
} }
private readonly void RecordDepthMode(VulkanRenderer gd, CommandBuffer commandBuffer)
{
gd.ExtendedDynamicState3Api.CmdSetDepthClipNegativeOneToOne(commandBuffer, DepthMode);
}
private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer) private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
{ {
if (!OperatingSystem.IsMacOS()) if (!OperatingSystem.IsMacOS())

View file

@ -513,9 +513,13 @@ namespace Ryujinx.Graphics.Vulkan
var viewportDepthClipControlState = new PipelineViewportDepthClipControlCreateInfoEXT var viewportDepthClipControlState = new PipelineViewportDepthClipControlCreateInfoEXT
{ {
SType = StructureType.PipelineViewportDepthClipControlCreateInfoExt, SType = StructureType.PipelineViewportDepthClipControlCreateInfoExt,
NegativeOneToOne = DepthMode,
}; };
if (!gd.ExtendedDynamicState3Features.ExtendedDynamicState3DepthClipNegativeOneToOne)
{
viewportDepthClipControlState.NegativeOneToOne = DepthMode;
}
viewportState.PNext = &viewportDepthClipControlState; viewportState.PNext = &viewportDepthClipControlState;
} }

View file

@ -493,6 +493,7 @@ namespace Ryujinx.Graphics.Vulkan
ExtendedDynamicState3AlphaToCoverageEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3AlphaToCoverageEnable, ExtendedDynamicState3AlphaToCoverageEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3AlphaToCoverageEnable,
ExtendedDynamicState3AlphaToOneEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3AlphaToOneEnable, ExtendedDynamicState3AlphaToOneEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3AlphaToOneEnable,
ExtendedDynamicState3DepthClampEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3DepthClampEnable, ExtendedDynamicState3DepthClampEnable = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3DepthClampEnable,
ExtendedDynamicState3DepthClipNegativeOneToOne = supportedFeaturesExtExtendedDynamicState3.ExtendedDynamicState3DepthClipNegativeOneToOne,
}; };
pExtendedFeatures = &featuresExtendedDynamicState3; pExtendedFeatures = &featuresExtendedDynamicState3;