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Remove inexistent buffer from GetNintendoAccountUserResourceCacheForApplication (#1809)

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gdkchan 2020-12-12 08:10:12 -03:00 committed by GitHub
parent 74aa7b20be
commit ef157bbe26
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@ -115,16 +115,14 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
} }
[Command(130)] [Command(130)]
// GetNintendoAccountUserResourceCacheForApplication() -> (nn::account::NintendoAccountId, buffer<nn::account::nas::NasUserBaseForApplication, 0x1a>, buffer<bytes, 6>) // GetNintendoAccountUserResourceCacheForApplication() -> (nn::account::NintendoAccountId, nn::account::nas::NasUserBaseForApplication, buffer<bytes, 6>)
public ResultCode GetNintendoAccountUserResourceCacheForApplication(ServiceCtx context) public ResultCode GetNintendoAccountUserResourceCacheForApplication(ServiceCtx context)
{ {
Logger.Stub?.PrintStub(LogClass.ServiceAcc, new { NetworkServiceAccountId }); Logger.Stub?.PrintStub(LogClass.ServiceAcc, new { NetworkServiceAccountId });
context.ResponseData.Write(NetworkServiceAccountId); context.ResponseData.Write(NetworkServiceAccountId);
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(0L); // TODO: determine and fill the output IPC buffer.
// TODO: determine and fill the two output IPC buffers.
return ResultCode.Success; return ResultCode.Success;
} }