gdkchan
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79a5939734
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Improvements to audout (#58)
* Some audout refactoring and improvements
* More audio improvements
* Change ReadAsciiString to use long for the Size, avoids some casting
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2018-03-15 21:06:24 -03:00 |
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gdkchan
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7a27990faa
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Allow more than one process, free resources on process dispose, implement SvcExitThread
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2018-03-12 01:14:12 -03:00 |
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gdkchan
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5d8a615c21
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Enable hardware frame buffer texture scaling
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2018-02-28 23:37:40 -03:00 |
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gdkchan
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f876bd2a80
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Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
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2018-02-27 20:45:07 -03:00 |
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gdkchan
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3936c93448
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Map heap on heap base region, fix for thread start on homebrew, add FCVTMU and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions
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2018-02-23 21:59:38 -03:00 |
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gdkchan
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2ed733b1d5
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Somewhat better NvFlinger (I guess) (fixes #30)
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2018-02-23 18:48:27 -03:00 |
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emmauss
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62b827f474
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Split main project into core,graphics and chocolarm4 subproject (#29)
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2018-02-20 17:09:23 -03:00 |
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