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Author SHA1 Message Date
Mary
48f6570557
Salieri: shader cache (#1701)
Here come Salieri, my implementation of a disk shader cache!

"I'm sure you know why I named it that."
"It doesn't really mean anything."

This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
2020-11-13 00:15:34 +01:00
gdkchan
9d7a142a48 Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00