* Refactoring commands handling
- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.
* Fix order in IProfile
* Refactor Ryujinx.Common and HLE Stub Logging
* Resolve review comments
* Rename missed loop variable
* Optimize PrintStub logging function
* Pass the call-sites Thread ID through to the logger
* Remove superfluous lock from ConsoleLog
* Process logged data objects in the logger target
Pass the data object all the way to the output logger targets, to allow them to "serialize" this in whatever appropriate format they're logging in.
* Use existing StringBuilder to build the properties string
* Add a ServiceNotImplemented Exception
Useful for printing debug information about unimplemented service calls
* Resolve Style Nits
* Resolve Merge Issues
* Fix typo and align declarations
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
2018-08-16 20:47:36 -03:00
Renamed from Ryujinx.HLE/OsHle/Services/Am/IAudioController.cs (Browse further)