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4 commits

Author SHA1 Message Date
TSRBerry
2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00
gdkchan
f09bba82b9
Geometry shader emulation for macOS (#5551)
* Implement vertex and geometry shader conversion to compute

* Call InitializeReservedCounts for compute too

* PR feedback

* Set clip distance mask for geometry and tessellation shaders too

* Transform feedback emulation only for vertex
2023-08-29 21:10:34 -03:00
TSRBerry
fd01259d2b
[Ryujinx.ShaderTools] Address dotnet-format issues (#5388)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format whitespace after rebase
2023-06-25 21:37:33 +02:00
TSR Berry
cee7121058 Move solution and projects to src 2023-04-27 23:51:14 +02:00
Renamed from Ryujinx.ShaderTools/Program.cs (Browse further)