gdkchan
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9670c096e4
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Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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2018-05-26 17:50:47 -03:00 |
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gdkchan
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03002f6537
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Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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2018-04-19 16:18:30 -03:00 |
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gdkchan
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7a27990faa
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Allow more than one process, free resources on process dispose, implement SvcExitThread
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2018-03-12 01:14:12 -03:00 |
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gdkchan
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5912bd2beb
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Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
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2018-03-09 23:12:57 -03:00 |
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gdkchan
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950011c90f
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Added initial support for function names from symbol table on the cpu with tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store
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2018-02-25 22:14:58 -03:00 |
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emmauss
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62b827f474
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Split main project into core,graphics and chocolarm4 subproject (#29)
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2018-02-20 17:09:23 -03:00 |
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