using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Common; using System; namespace Ryujinx.HLE.HOS.Services.Time { [Service("time:a")] [Service("time:s")] [Service("time:u")] class IStaticService : IpcService { private int _timeSharedMemoryNativeHandle = 0; private static readonly DateTime StartupDate = DateTime.UtcNow; public IStaticService(ServiceCtx context) { } [Command(0)] // GetStandardUserSystemClock() -> object public long GetStandardUserSystemClock(ServiceCtx context) { MakeObject(context, new ISystemClock(SystemClockType.User)); return 0; } [Command(1)] // GetStandardNetworkSystemClock() -> object public long GetStandardNetworkSystemClock(ServiceCtx context) { MakeObject(context, new ISystemClock(SystemClockType.Network)); return 0; } [Command(2)] // GetStandardSteadyClock() -> object public long GetStandardSteadyClock(ServiceCtx context) { MakeObject(context, new ISteadyClock()); return 0; } [Command(3)] // GetTimeZoneService() -> object public long GetTimeZoneService(ServiceCtx context) { MakeObject(context, new ITimeZoneService()); return 0; } [Command(4)] // GetStandardLocalSystemClock() -> object public long GetStandardLocalSystemClock(ServiceCtx context) { MakeObject(context, new ISystemClock(SystemClockType.Local)); return 0; } [Command(20)] // 6.0.0+ // GetSharedMemoryNativeHandle() -> handle public long GetSharedMemoryNativeHandle(ServiceCtx context) { if (_timeSharedMemoryNativeHandle == 0) { if (context.Process.HandleTable.GenerateHandle(context.Device.System.TimeSharedMem, out _timeSharedMemoryNativeHandle) != KernelResult.Success) { throw new InvalidOperationException("Out of handles!"); } } context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_timeSharedMemoryNativeHandle); return 0; } [Command(300)] // 4.0.0+ // CalculateMonotonicSystemClockBaseTimePoint(nn::time::SystemClockContext) -> u64 public long CalculateMonotonicSystemClockBaseTimePoint(ServiceCtx context) { long timeOffset = (long)(DateTime.UtcNow - StartupDate).TotalSeconds; long systemClockContextEpoch = context.RequestData.ReadInt64(); context.ResponseData.Write(timeOffset + systemClockContextEpoch); return 0; } } }