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MoltenVK
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Vulkan: Add workarounds for MoltenVK (#4202)
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2023-01-13 01:31:21 +01:00 |
Queries
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Fix some Vulkan validation errors (#4357)
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2023-02-08 14:34:22 +01:00 |
Shaders
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Support safe blit on non-2D textures (#4374)
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2023-02-07 13:55:59 -03:00 |
Auto.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
AutoFlushCounter.cs
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Vulkan: Flush command buffers for queries less aggressively (#4387)
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2023-02-09 02:03:41 +01:00 |
BackgroundResources.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
BitMap.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
BufferHolder.cs
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Fix Redundant Qualifer Warnings (#4091)
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2022-12-10 21:21:13 +01:00 |
BufferManager.cs
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Relax Vulkan requirements (#4282)
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2023-01-26 18:34:35 -03:00 |
BufferState.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
BufferUsageBitmap.cs
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Support use of buffer ranges with size 0 (#3736)
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2022-10-03 20:08:38 -03:00 |
CacheByRange.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
CommandBufferPool.cs
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Vulkan: Don't flush commands when creating most sync (#4087)
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2022-12-29 15:39:04 +01:00 |
CommandBufferScoped.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
Constants.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
DescriptorSetCollection.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
DescriptorSetManager.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
DescriptorSetUpdater.cs
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Fix Redundant Qualifer Warnings (#4091)
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2022-12-10 21:21:13 +01:00 |
DisposableBuffer.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
DisposableBufferView.cs
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Fix Redundant Qualifer Warnings (#4091)
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2022-12-10 21:21:13 +01:00 |
DisposableFramebuffer.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
DisposableImage.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
DisposableImageView.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
DisposableMemory.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
DisposablePipeline.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
DisposableRenderPass.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
DisposableSampler.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
EnumConversion.cs
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chore: Update Silk.NET to 2.16.0 (#3953)
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2022-12-01 19:11:56 +01:00 |
FenceHelper.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
FenceHolder.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
FormatCapabilities.cs
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chore: Update Silk.NET to 2.16.0 (#3953)
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2022-12-01 19:11:56 +01:00 |
FormatConverter.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
FormatTable.cs
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Fix R4G4B4A4 format on Vulkan (#3696)
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2022-09-13 07:59:38 +02:00 |
FramebufferParams.cs
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Implement safe depth-stencil blit using stencil export extension (#4356)
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2023-02-06 00:19:31 -03:00 |
HardwareCapabilities.cs
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Implement safe depth-stencil blit using stencil export extension (#4356)
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2023-02-06 00:19:31 -03:00 |
HashTableSlim.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
HelperShader.cs
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Support safe blit on non-2D textures (#4374)
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2023-02-07 13:55:59 -03:00 |
IdList.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
IndexBufferPattern.cs
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Fix primitive count calculation for topology conversion (#3763)
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2022-10-16 19:25:40 -03:00 |
IndexBufferState.cs
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Implement HLE macro for DrawElementsIndirect (#3748)
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2022-11-16 14:53:04 -03:00 |
MemoryAllocation.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
MemoryAllocator.cs
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Relax Vulkan requirements (#4282)
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2023-01-26 18:34:35 -03:00 |
MemoryAllocatorBlockList.cs
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Added Generic Math to BitUtils (#3929)
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2022-12-26 14:11:05 +00:00 |
MultiFenceHolder.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
NativeArray.cs
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Rename ToSpan to AsSpan (#3556)
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2022-08-11 18:07:37 -03:00 |
PersistentFlushBuffer.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
PipelineBase.cs
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vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406)
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2023-02-13 20:32:20 +00:00 |
PipelineConverter.cs
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Fix some Vulkan validation errors (#4357)
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2023-02-08 14:34:22 +01:00 |
PipelineDynamicState.cs
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vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406)
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2023-02-13 20:32:20 +00:00 |
PipelineFull.cs
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Vulkan: Flush command buffers for queries less aggressively (#4387)
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2023-02-09 02:03:41 +01:00 |
PipelineHelperShader.cs
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
PipelineLayoutCache.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
PipelineLayoutCacheEntry.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
PipelineLayoutFactory.cs
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Fix Redundant Qualifer Warnings (#4091)
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2022-12-10 21:21:13 +01:00 |
PipelineState.cs
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
PipelineUid.cs
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Minor improvement to Vulkan pipeline state and bindings management (#3829)
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2022-11-10 13:38:38 -03:00 |
Ryujinx.Graphics.Vulkan.csproj
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Use NuGet Central Package Management to manage package versions solution-wise (#4095)
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2022-12-12 16:03:10 +01:00 |
SamplerHolder.cs
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Vulkan: Fix sampler custom border color (#3751)
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2022-10-10 08:35:44 +02:00 |
SemaphoreHolder.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
Shader.cs
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Avoid allocating unmanaged string per shader (#3730)
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2022-10-02 10:59:34 +02:00 |
ShaderCollection.cs
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chore: Update Silk.NET to 2.16.0 (#3953)
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2022-12-01 19:11:56 +01:00 |
SpecInfo.cs
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Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723)
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2022-11-02 18:17:19 -03:00 |
StagingBuffer.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
SyncManager.cs
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Vulkan: Don't flush commands when creating most sync (#4087)
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2022-12-29 15:39:04 +01:00 |
TextureBuffer.cs
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GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
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2022-10-08 12:04:47 -03:00 |
TextureCopy.cs
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
TextureStorage.cs
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Specify image view usage flags on Vulkan (#4283)
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2023-01-15 23:12:52 +01:00 |
TextureView.cs
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Fix partial updates for textures. (#4401)
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2023-02-12 10:30:26 +01:00 |
Vendor.cs
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Relax Vulkan requirements (#4282)
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2023-01-26 18:34:35 -03:00 |
VertexBufferState.cs
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Vulkan: Add workarounds for MoltenVK (#4202)
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2023-01-13 01:31:21 +01:00 |
VulkanConfiguration.cs
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Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
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2022-08-20 16:20:27 -03:00 |
VulkanException.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
VulkanInitialization.cs
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Implement safe depth-stencil blit using stencil export extension (#4356)
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2023-02-06 00:19:31 -03:00 |
VulkanRenderer.cs
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Implement safe depth-stencil blit using stencil export extension (#4356)
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2023-02-06 00:19:31 -03:00 |
Window.cs
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Support safe blit on non-2D textures (#4374)
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2023-02-07 13:55:59 -03:00 |
WindowBase.cs
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Avalonia - Use embedded window for avalonia (#3674)
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2022-09-19 15:05:26 -03:00 |