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Image
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Implement Zero-Configuration Resolution Scaling (#1365)
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2020-07-07 04:41:07 +02:00 |
Queries
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Implement Counter Queue and Partial Host Conditional Rendering (#1167)
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2020-05-04 12:24:59 +10:00 |
Buffer.cs
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Spanify Graphics Abstraction Layer (#1226)
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2020-05-23 11:46:09 +02:00 |
Constants.cs
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Spanify Graphics Abstraction Layer (#1226)
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2020-05-23 11:46:09 +02:00 |
Debugger.cs
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Workaround for AMD and Intel view format bug (#1050)
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2020-03-29 23:48:39 +11:00 |
EnumConversion.cs
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Initial transform feedback support (#1370)
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2020-07-15 13:01:10 +10:00 |
FormatInfo.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
FormatTable.cs
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Fix R5G6B5 in SurfaceFlinger (#863)
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2020-01-09 19:12:47 +01:00 |
Framebuffer.cs
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Remember bound framebuffer to avoid glGetInteger use. (#1273)
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2020-05-24 15:44:12 +02:00 |
Handle.cs
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Spanify Graphics Abstraction Layer (#1226)
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2020-05-23 11:46:09 +02:00 |
HwCapabilities.cs
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Fix wrong face culling once and for all (#1277)
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2020-05-28 09:03:07 +10:00 |
Pipeline.cs
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GL: Implement more Point parameters (#1399)
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2020-07-20 21:59:13 -03:00 |
Program.cs
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Initial transform feedback support (#1370)
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2020-07-15 13:01:10 +10:00 |
Renderer.cs
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Initial transform feedback support (#1370)
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2020-07-15 13:01:10 +10:00 |
Ryujinx.Graphics.OpenGL.csproj
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Upgrade projects to C#8 (#1193)
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2020-05-04 12:14:48 +10:00 |
Shader.cs
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VertexArray.cs
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Spanify Graphics Abstraction Layer (#1226)
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2020-05-23 11:46:09 +02:00 |
VertexBuffer.cs
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Window.cs
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Implement Zero-Configuration Resolution Scaling (#1365)
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2020-07-07 04:41:07 +02:00 |