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Ryujinx/Ryujinx.Cpu
2021-08-29 16:52:38 -03:00
..
Tracking Inherit buffer tracking handles rather than recreating on resize (#2330) 2021-06-24 01:31:26 +02:00
CpuContext.cs Add multi-level function table (#2228) 2021-05-29 18:06:28 -03:00
IVirtualMemoryManagerTracked.cs Handle indirect draw counts with non-zero draw starts properly (#2593) 2021-08-29 16:52:38 -03:00
JitMemoryAllocator.cs
JitMemoryBlock.cs
MemoryEhMeilleure.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
MemoryHelper.cs HLE: Fix integer sign inconcistency accross the codebase (#2222) 2021-04-24 12:16:01 +02:00
MemoryManager.cs Handle indirect draw counts with non-zero draw starts properly (#2593) 2021-08-29 16:52:38 -03:00
MemoryManagerBase.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
MemoryManagerHostMapped.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00
Ryujinx.Cpu.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00