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Ryujinx/Ryujinx.Graphics.OpenGL
Xpl0itR 12d49c37d2
Make max anisotropy configurable (#1043)
* Make max anisotropy configurable

* Move opengl command to opengl project

* Add GUI option
2020-03-31 08:38:52 +11:00
..
Buffer.cs
Counters.cs
Debugger.cs Workaround for AMD and Intel view format bug (#1050) 2020-03-29 23:48:39 +11:00
EnumConversion.cs Enable stencil texturing (fixes #866) (#910) 2020-01-31 14:42:03 +11:00
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
HwCapabilities.cs Make max anisotropy configurable (#1043) 2020-03-31 08:38:52 +11:00
Pipeline.cs
Program.cs
Renderer.cs Make max anisotropy configurable (#1043) 2020-03-31 08:38:52 +11:00
Ryujinx.Graphics.OpenGL.csproj
Sampler.cs Some code cleanup 2020-01-09 02:13:00 +01:00
Shader.cs
TextureCopy.cs Implement GPU scissors (#1058) 2020-03-29 14:02:58 +11:00
TextureCopyUnscaled.cs
TextureStorage.cs
TextureView.cs
VertexArray.cs
VertexBuffer.cs
Window.cs