mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 05:26:39 +00:00
6adf15e479
* Implement CSET and CSETP shader instructions * Shader cache version bump * Fix CC.HI
379 lines
No EOL
12 KiB
C#
379 lines
No EOL
12 KiB
C#
using Ryujinx.Graphics.Shader.Decoders;
|
|
using Ryujinx.Graphics.Shader.Translation;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Instructions
|
|
{
|
|
static partial class InstEmit
|
|
{
|
|
public static void AtomCas(EmitterContext context)
|
|
{
|
|
InstAtomCas op = context.GetOp<InstAtomCas>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction AtomCas is not implemented.");
|
|
}
|
|
|
|
public static void AtomsCas(EmitterContext context)
|
|
{
|
|
InstAtomsCas op = context.GetOp<InstAtomsCas>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction AtomsCas is not implemented.");
|
|
}
|
|
|
|
public static void B2r(EmitterContext context)
|
|
{
|
|
InstB2r op = context.GetOp<InstB2r>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction B2r is not implemented.");
|
|
}
|
|
|
|
public static void Bpt(EmitterContext context)
|
|
{
|
|
InstBpt op = context.GetOp<InstBpt>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Bpt is not implemented.");
|
|
}
|
|
|
|
public static void Cctl(EmitterContext context)
|
|
{
|
|
InstCctl op = context.GetOp<InstCctl>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Cctl is not implemented.");
|
|
}
|
|
|
|
public static void Cctll(EmitterContext context)
|
|
{
|
|
InstCctll op = context.GetOp<InstCctll>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Cctll is not implemented.");
|
|
}
|
|
|
|
public static void Cctlt(EmitterContext context)
|
|
{
|
|
InstCctlt op = context.GetOp<InstCctlt>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Cctlt is not implemented.");
|
|
}
|
|
|
|
public static void Cs2r(EmitterContext context)
|
|
{
|
|
InstCs2r op = context.GetOp<InstCs2r>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Cs2r is not implemented.");
|
|
}
|
|
|
|
public static void FchkR(EmitterContext context)
|
|
{
|
|
InstFchkR op = context.GetOp<InstFchkR>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction FchkR is not implemented.");
|
|
}
|
|
|
|
public static void FchkI(EmitterContext context)
|
|
{
|
|
InstFchkI op = context.GetOp<InstFchkI>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction FchkI is not implemented.");
|
|
}
|
|
|
|
public static void FchkC(EmitterContext context)
|
|
{
|
|
InstFchkC op = context.GetOp<InstFchkC>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction FchkC is not implemented.");
|
|
}
|
|
|
|
public static void Getcrsptr(EmitterContext context)
|
|
{
|
|
InstGetcrsptr op = context.GetOp<InstGetcrsptr>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Getcrsptr is not implemented.");
|
|
}
|
|
|
|
public static void Getlmembase(EmitterContext context)
|
|
{
|
|
InstGetlmembase op = context.GetOp<InstGetlmembase>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Getlmembase is not implemented.");
|
|
}
|
|
|
|
public static void Ide(EmitterContext context)
|
|
{
|
|
InstIde op = context.GetOp<InstIde>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Ide is not implemented.");
|
|
}
|
|
|
|
public static void IdpR(EmitterContext context)
|
|
{
|
|
InstIdpR op = context.GetOp<InstIdpR>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction IdpR is not implemented.");
|
|
}
|
|
|
|
public static void IdpC(EmitterContext context)
|
|
{
|
|
InstIdpC op = context.GetOp<InstIdpC>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction IdpC is not implemented.");
|
|
}
|
|
|
|
public static void ImadspR(EmitterContext context)
|
|
{
|
|
InstImadspR op = context.GetOp<InstImadspR>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction ImadspR is not implemented.");
|
|
}
|
|
|
|
public static void ImadspI(EmitterContext context)
|
|
{
|
|
InstImadspI op = context.GetOp<InstImadspI>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction ImadspI is not implemented.");
|
|
}
|
|
|
|
public static void ImadspC(EmitterContext context)
|
|
{
|
|
InstImadspC op = context.GetOp<InstImadspC>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction ImadspC is not implemented.");
|
|
}
|
|
|
|
public static void ImadspRc(EmitterContext context)
|
|
{
|
|
InstImadspRc op = context.GetOp<InstImadspRc>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction ImadspRc is not implemented.");
|
|
}
|
|
|
|
public static void Jcal(EmitterContext context)
|
|
{
|
|
InstJcal op = context.GetOp<InstJcal>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Jcal is not implemented.");
|
|
}
|
|
|
|
public static void Jmp(EmitterContext context)
|
|
{
|
|
InstJmp op = context.GetOp<InstJmp>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Jmp is not implemented.");
|
|
}
|
|
|
|
public static void Jmx(EmitterContext context)
|
|
{
|
|
InstJmx op = context.GetOp<InstJmx>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Jmx is not implemented.");
|
|
}
|
|
|
|
public static void Ld(EmitterContext context)
|
|
{
|
|
InstLd op = context.GetOp<InstLd>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Ld is not implemented.");
|
|
}
|
|
|
|
public static void Lepc(EmitterContext context)
|
|
{
|
|
InstLepc op = context.GetOp<InstLepc>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Lepc is not implemented.");
|
|
}
|
|
|
|
public static void Longjmp(EmitterContext context)
|
|
{
|
|
InstLongjmp op = context.GetOp<InstLongjmp>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Longjmp is not implemented.");
|
|
}
|
|
|
|
public static void P2rR(EmitterContext context)
|
|
{
|
|
InstP2rR op = context.GetOp<InstP2rR>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction P2rR is not implemented.");
|
|
}
|
|
|
|
public static void P2rI(EmitterContext context)
|
|
{
|
|
InstP2rI op = context.GetOp<InstP2rI>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction P2rI is not implemented.");
|
|
}
|
|
|
|
public static void P2rC(EmitterContext context)
|
|
{
|
|
InstP2rC op = context.GetOp<InstP2rC>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction P2rC is not implemented.");
|
|
}
|
|
|
|
public static void Pexit(EmitterContext context)
|
|
{
|
|
InstPexit op = context.GetOp<InstPexit>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Pexit is not implemented.");
|
|
}
|
|
|
|
public static void Pixld(EmitterContext context)
|
|
{
|
|
InstPixld op = context.GetOp<InstPixld>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Pixld is not implemented.");
|
|
}
|
|
|
|
public static void Plongjmp(EmitterContext context)
|
|
{
|
|
InstPlongjmp op = context.GetOp<InstPlongjmp>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Plongjmp is not implemented.");
|
|
}
|
|
|
|
public static void Pret(EmitterContext context)
|
|
{
|
|
InstPret op = context.GetOp<InstPret>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Pret is not implemented.");
|
|
}
|
|
|
|
public static void PrmtR(EmitterContext context)
|
|
{
|
|
InstPrmtR op = context.GetOp<InstPrmtR>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
|
|
}
|
|
|
|
public static void PrmtI(EmitterContext context)
|
|
{
|
|
InstPrmtI op = context.GetOp<InstPrmtI>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction PrmtI is not implemented.");
|
|
}
|
|
|
|
public static void PrmtC(EmitterContext context)
|
|
{
|
|
InstPrmtC op = context.GetOp<InstPrmtC>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
|
|
}
|
|
|
|
public static void PrmtRc(EmitterContext context)
|
|
{
|
|
InstPrmtRc op = context.GetOp<InstPrmtRc>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
|
|
}
|
|
|
|
public static void R2b(EmitterContext context)
|
|
{
|
|
InstR2b op = context.GetOp<InstR2b>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction R2b is not implemented.");
|
|
}
|
|
|
|
public static void Ram(EmitterContext context)
|
|
{
|
|
InstRam op = context.GetOp<InstRam>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Ram is not implemented.");
|
|
}
|
|
|
|
public static void Rtt(EmitterContext context)
|
|
{
|
|
InstRtt op = context.GetOp<InstRtt>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Rtt is not implemented.");
|
|
}
|
|
|
|
public static void Sam(EmitterContext context)
|
|
{
|
|
InstSam op = context.GetOp<InstSam>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Sam is not implemented.");
|
|
}
|
|
|
|
public static void Setcrsptr(EmitterContext context)
|
|
{
|
|
InstSetcrsptr op = context.GetOp<InstSetcrsptr>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Setcrsptr is not implemented.");
|
|
}
|
|
|
|
public static void Setlmembase(EmitterContext context)
|
|
{
|
|
InstSetlmembase op = context.GetOp<InstSetlmembase>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Setlmembase is not implemented.");
|
|
}
|
|
|
|
public static void St(EmitterContext context)
|
|
{
|
|
InstSt op = context.GetOp<InstSt>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction St is not implemented.");
|
|
}
|
|
|
|
public static void Stp(EmitterContext context)
|
|
{
|
|
InstStp op = context.GetOp<InstStp>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Stp is not implemented.");
|
|
}
|
|
|
|
public static void Txa(EmitterContext context)
|
|
{
|
|
InstTxa op = context.GetOp<InstTxa>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Txa is not implemented.");
|
|
}
|
|
|
|
public static void Vabsdiff(EmitterContext context)
|
|
{
|
|
InstVabsdiff op = context.GetOp<InstVabsdiff>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Vabsdiff is not implemented.");
|
|
}
|
|
|
|
public static void Vabsdiff4(EmitterContext context)
|
|
{
|
|
InstVabsdiff4 op = context.GetOp<InstVabsdiff4>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Vabsdiff4 is not implemented.");
|
|
}
|
|
|
|
public static void Vadd(EmitterContext context)
|
|
{
|
|
InstVadd op = context.GetOp<InstVadd>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Vadd is not implemented.");
|
|
}
|
|
|
|
public static void Votevtg(EmitterContext context)
|
|
{
|
|
InstVotevtg op = context.GetOp<InstVotevtg>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
|
|
}
|
|
|
|
public static void Vset(EmitterContext context)
|
|
{
|
|
InstVset op = context.GetOp<InstVset>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Vset is not implemented.");
|
|
}
|
|
|
|
public static void Vshl(EmitterContext context)
|
|
{
|
|
InstVshl op = context.GetOp<InstVshl>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Vshl is not implemented.");
|
|
}
|
|
|
|
public static void Vshr(EmitterContext context)
|
|
{
|
|
InstVshr op = context.GetOp<InstVshr>();
|
|
|
|
context.Config.GpuAccessor.Log("Shader instruction Vshr is not implemented.");
|
|
}
|
|
}
|
|
} |