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Ryujinx/Ryujinx.HLE
Mary-nyan 1865ea87e5
bsd: Fix eventfd broken logic (#3647)
* bsd: Fix eventfd broken logic

This commit fix eventfd logic being broken.

The following changes were made:
- EventFd IPC definition had argument inverted
- EventFd events weren't fired correctly
- Poll logic was wrong and unfinished for eventfd
- Reintroduce workaround from #3385 but in a safer way, and spawn 4
  threads.

* ipc: Rework a bit for multithreads

* Clean up debug logs

* Make server thread yield when managed lock isn't availaible

* Fix replyTargetHandle not being added in the proper locking scope

* Simplify some scopes

* Address gdkchan's comments

* Revert IPC workaround for now

* Reintroduce the EventFileDescriptor workaround
2022-11-27 20:18:05 +00:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem Update to LibHac 0.17.0 (#3878) 2022-11-23 18:32:35 +01:00
HOS bsd: Fix eventfd broken logic (#3647) 2022-11-27 20:18:05 +00:00
Loaders Use new C# 11 u8 string literals (#3854) 2022-11-16 16:30:12 -03:00
Ui Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
Utilities infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
AssemblyInfo.cs Prevent raw Unicode control codes from showing on software keyboard applet. (#3845) 2022-11-16 23:53:17 +01:00
HLEConfiguration.cs hle: Some cleanup (#3210) 2022-03-22 20:46:16 +01:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
MemoryConfiguration.cs Update units of memory from decimal to binary prefixes (#3716) 2022-11-16 23:27:42 +01:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj Update to LibHac 0.17.0 (#3878) 2022-11-23 18:32:35 +01:00
Switch.cs Volume Hotkeys (#3500) 2022-10-02 09:38:37 +00:00