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Ryujinx/Ryujinx.Audio/IAalOutput.cs
gdkchan 4314a8f3e5
[WIP] Add support for events (#60)
* Add support for events, move concept of domains to IpcService

* Support waiting for KThread, remove some test code, other tweaks

* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00

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C#

namespace Ryujinx.Audio
{
public interface IAalOutput
{
int OpenTrack(
int SampleRate,
int Channels,
ReleaseCallback Callback,
out AudioFormat Format);
void CloseTrack(int Track);
bool ContainsBuffer(int Track, long Tag);
long[] GetReleasedBuffers(int Track, int MaxCount);
void AppendBuffer(int Track, long Tag, byte[] Buffer);
void Start(int Track);
void Stop(int Track);
PlaybackState GetState(int Track);
}
}