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Gal
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Scissor test implementation. Partially stubbed until geometry shaders… (#556)
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2019-01-13 23:26:42 +02:00 |
Graphics3d
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SNK 40th Anniversary Out of Bounds Fix (#557)
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2019-01-18 16:31:25 -02:00 |
Memory
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Optimized memory modified check (#538)
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2018-12-11 23:48:54 -02:00 |
VDec
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
Vic
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
CdmaProcessor.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
ChClassId.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
ChCommandEntry.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
ChSubmissionMode.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
DmaPusher.cs
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Improved GPU command lists decoding (#499)
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2018-11-17 05:01:31 +01:00 |
GpuMethodCall.cs
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Improved GPU command lists decoding (#499)
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2018-11-17 05:01:31 +01:00 |
GpuResourceManager.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
GraphicsConfig.cs
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Add config key to dump shaders in local directory (#265)
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2018-07-15 19:37:27 -03:00 |
NvGpu.cs
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |
QuadHelper.cs
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Quad to triangle optimization (#552)
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2019-01-01 15:08:15 -02:00 |
Ryujinx.Graphics.csproj
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NVDEC implementation using FFmpeg (#443)
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2018-12-03 00:38:47 -02:00 |