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Ryujinx/Ryujinx.Graphics/Gal
2018-10-30 11:42:27 -03:00
..
OpenGL Fix regression caused by wrong time delta calculation on cache deletion methods 2018-10-30 11:42:27 -03:00
Shader Fix for render target and a shader compilation issue (#471) 2018-10-23 17:59:52 -03:00
EmbeddedResource.cs
GalBlendEquation.cs
GalBlendFactor.cs
GalClearBufferFlags.cs
GalColorF.cs
GalComparisonOp.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalCullFace.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalFrontFace.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalImage.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
GalImageFormat.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
GalIndexFormat.cs
GalMemoryLayout.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
GalPipelineState.cs Fix Color Mask values (#473) 2018-10-25 18:30:09 -03:00
GalPrimitiveType.cs
GalShaderType.cs
GalStencilOp.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalSurfaceFormat.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
GalTextureFilter.cs
GalTextureFormat.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureSource.cs
GalTextureType.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalTextureWrap.cs
GalVertexAttrib.cs Quads, QuadStrip, const attributes and half-float attributes support (#447) 2018-10-13 01:37:01 +00:00
GalVertexAttribSize.cs
GalVertexAttribType.cs
GalVertexBinding.cs Quads, QuadStrip, const attributes and half-float attributes support (#447) 2018-10-13 01:37:01 +00:00
GalZetaFormat.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
IGalConstBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalMemory.cs
IGalPipeline.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
IGalRasterizer.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
IGalRenderer.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
IGalRenderTarget.cs Fix multiple rendertargets (#427) 2018-09-26 00:55:30 +02:00
IGalShader.cs Avoid querying and setting texture bindings in hot code (#376) 2018-08-23 01:54:32 -03:00
IGalTexture.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
ShaderDeclInfo.cs Add partial support to the TEX.B shader instruction (#342) 2018-08-13 18:22:09 -03:00
ShaderDumper.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
ShaderException.cs