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AutoDeleteCache.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
FormatInfo.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
FormatTable.cs
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Fix BC6 Signed/Unsigned float texture formats
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2020-01-09 02:13:00 +01:00 |
Pool.cs
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
ReductionFilter.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Sampler.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
SamplerDescriptor.cs
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Improved Min/Mip -> MinFilter enum conversion
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2020-01-09 02:13:00 +01:00 |
SamplerMinFilter.cs
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Improved Min/Mip -> MinFilter enum conversion
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2020-01-09 02:13:00 +01:00 |
SamplerMipFilter.cs
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Improved Min/Mip -> MinFilter enum conversion
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2020-01-09 02:13:00 +01:00 |
SamplerPool.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Texture.cs
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Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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2020-01-09 02:13:00 +01:00 |
TextureBindingInfo.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureBindingsManager.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
TextureCompatibility.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureComponent.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureDescriptor.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureDescriptorType.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureInfo.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureManager.cs
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Use a more efficient range list on the buffer manager
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2020-01-09 02:13:00 +01:00 |
TextureMsaaMode.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TexturePool.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
TexturePoolCache.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
TextureSearchFlags.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureTarget.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |