..
Queries
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
Shaders
Implement non-MS to MS copies with draws ( #3958 )
2022-12-04 15:07:11 -03:00
Auto.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
AutoFlushCounter.cs
BackgroundResources.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
BitMap.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BufferHolder.cs
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
BufferManager.cs
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
BufferState.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
BufferUsageBitmap.cs
Support use of buffer ranges with size 0 ( #3736 )
2022-10-03 20:08:38 -03:00
CacheByRange.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
CommandBufferPool.cs
CommandBufferScoped.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Constants.cs
DescriptorSetCollection.cs
DescriptorSetManager.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
DescriptorSetUpdater.cs
DisposableBuffer.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposableBufferView.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposableFramebuffer.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposableImage.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposableImageView.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposableMemory.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposablePipeline.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposableRenderPass.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
DisposableSampler.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
EnumConversion.cs
FenceHelper.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
FenceHolder.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
FormatCapabilities.cs
FormatConverter.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
FormatTable.cs
FramebufferParams.cs
HardwareCapabilities.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
HashTableSlim.cs
HelperShader.cs
misc: Fix obsolete warnings in Ryujinx.Graphics.Vulkan ( #4020 )
2022-12-05 12:57:11 +00:00
IdList.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
IndexBufferPattern.cs
IndexBufferState.cs
Implement HLE macro for DrawElementsIndirect ( #3748 )
2022-11-16 14:53:04 -03:00
MemoryAllocation.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
MemoryAllocator.cs
MemoryAllocatorBlockList.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
MultiFenceHolder.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
NativeArray.cs
Rename ToSpan to AsSpan ( #3556 )
2022-08-11 18:07:37 -03:00
PersistentFlushBuffer.cs
PipelineBase.cs
PipelineConverter.cs
Implement non-MS to MS copies with draws ( #3958 )
2022-12-04 15:07:11 -03:00
PipelineDynamicState.cs
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
PipelineFull.cs
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
PipelineHelperShader.cs
PipelineLayoutCache.cs
PipelineLayoutCacheEntry.cs
Vulkan backend ( #2518 )
2022-07-31 18:26:06 -03:00
PipelineLayoutFactory.cs
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
PipelineState.cs
PipelineUid.cs
Minor improvement to Vulkan pipeline state and bindings management ( #3829 )
2022-11-10 13:38:38 -03:00
Ryujinx.Graphics.Vulkan.csproj
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
SamplerHolder.cs
SemaphoreHolder.cs
Shader.cs
ShaderCollection.cs
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
SpecInfo.cs
Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve ( #3723 )
2022-11-02 18:17:19 -03:00
StagingBuffer.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
SyncManager.cs
GPU: Track buffer migrations and flush source on incomplete copy ( #3952 )
2022-12-01 16:30:13 +01:00
TextureBuffer.cs
GPU: Pass SpanOrArray for Texture SetData to avoid copy ( #3745 )
2022-10-08 12:04:47 -03:00
TextureCopy.cs
TextureStorage.cs
misc: Fix obsolete warnings in Ryujinx.Graphics.Vulkan ( #4020 )
2022-12-05 12:57:11 +00:00
TextureView.cs
Vendor.cs
Use source generated regular expressions ( #4005 )
2022-12-04 00:43:23 +00:00
VertexBufferState.cs
VulkanConfiguration.cs
Use RGBA16 vertex format if RGB16 is not supported on Vulkan ( #3552 )
2022-08-20 16:20:27 -03:00
VulkanException.cs
VulkanInitialization.cs
UI: Add Metal surface creation for MoltenVK ( #3980 )
2022-12-06 19:00:25 -03:00
VulkanRenderer.cs
Allow SNorm buffer texture formats on Vulkan ( #3957 )
2022-12-04 15:36:03 -03:00
Window.cs
chore: Update Silk.NET to 2.16.0 ( #3953 )
2022-12-01 19:11:56 +01:00
WindowBase.cs
Avalonia - Use embedded window for avalonia ( #3674 )
2022-09-19 15:05:26 -03:00