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Ryujinx/Ryujinx.Graphics/VDec/DecoderHelper.cs
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00

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406 B
C#

using System;
namespace Ryujinx.Graphics.VDec
{
static class DecoderHelper
{
public static byte[] Combine(byte[] arr0, byte[] arr1)
{
byte[] output = new byte[arr0.Length + arr1.Length];
Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
return output;
}
}
}