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Ryujinx/Ryujinx.Graphics.Gpu/Memory
gdkchan efb135b74c
Clear CPU side data on GPU buffer clears (#4125)
* Clear CPU side data on GPU buffer clears

* Implement tracked fill operation that can signal other resource types except buffer

* Fix tests, add missing XML doc

* PR feedback
2023-02-16 18:28:49 -03:00
..
Buffer.cs Clear CPU side data on GPU buffer clears (#4125) 2023-02-16 18:28:49 -03:00
BufferBounds.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferCache.cs Clear CPU side data on GPU buffer clears (#4125) 2023-02-16 18:28:49 -03:00
BufferCacheEntry.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
BufferManager.cs Added Generic Math to BitUtils (#3929) 2022-12-26 14:11:05 +00:00
BufferMigration.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
BufferModifiedRangeList.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
BufferTextureBinding.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
CounterCache.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
GpuRegionHandle.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
IndexBuffer.cs
MemoryManager.cs Allow partially mapped textures with unmapped start (#4394) 2023-02-10 11:47:59 -03:00
MultiRangeWritableBlock.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
PhysicalMemory.cs Clear CPU side data on GPU buffer clears (#4125) 2023-02-16 18:28:49 -03:00
PteKind.cs De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) 2022-03-20 13:55:07 -03:00
ResourceKind.cs Clear CPU side data on GPU buffer clears (#4125) 2023-02-16 18:28:49 -03:00
UnmapEventArgs.cs
VertexBuffer.cs