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Queries
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Shaders
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
Auto.cs
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AutoFlushCounter.cs
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Periodically Flush Commands for Vulkan (#3689)
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2022-09-14 13:48:31 -03:00 |
BackgroundResources.cs
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BitMap.cs
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BufferHolder.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
BufferManager.cs
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Vulkan: Fix buffer texture storage not being updated on buffer handle reuse (#3731)
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2022-10-03 19:45:33 -03:00 |
BufferState.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
BufferUsageBitmap.cs
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Support use of buffer ranges with size 0 (#3736)
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2022-10-03 20:08:38 -03:00 |
CacheByRange.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
CommandBufferPool.cs
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CommandBufferScoped.cs
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Constants.cs
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DescriptorSetCollection.cs
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DescriptorSetManager.cs
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DescriptorSetUpdater.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
DisposableBuffer.cs
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DisposableBufferView.cs
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DisposableFramebuffer.cs
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DisposableImage.cs
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DisposableImageView.cs
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DisposableMemory.cs
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DisposablePipeline.cs
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DisposableRenderPass.cs
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DisposableSampler.cs
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EnumConversion.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
FenceHelper.cs
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FenceHolder.cs
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FormatCapabilities.cs
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Fix R4G4B4A4 format on Vulkan (#3696)
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2022-09-13 07:59:38 +02:00 |
FormatConverter.cs
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FormatTable.cs
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Fix R4G4B4A4 format on Vulkan (#3696)
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2022-09-13 07:59:38 +02:00 |
FramebufferParams.cs
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Implement HLE macros for render target clears (#3528)
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2022-08-04 21:30:08 +00:00 |
HardwareCapabilities.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
HashTableSlim.cs
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HelperShader.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
IdList.cs
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IndexBufferPattern.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
IndexBufferState.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
MemoryAllocation.cs
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MemoryAllocator.cs
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MemoryAllocatorBlockList.cs
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MultiFenceHolder.cs
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NativeArray.cs
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Rename ToSpan to AsSpan (#3556)
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2022-08-11 18:07:37 -03:00 |
PersistentFlushBuffer.cs
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PipelineBase.cs
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Vulkan: Zero blend state when disabled or write mask is 0 (#3719)
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2022-09-29 12:32:49 -03:00 |
PipelineConverter.cs
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Vulkan: Zero blend state when disabled or write mask is 0 (#3719)
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2022-09-29 12:32:49 -03:00 |
PipelineDynamicState.cs
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Rename ToSpan to AsSpan (#3556)
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2022-08-11 18:07:37 -03:00 |
PipelineFull.cs
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Periodically Flush Commands for Vulkan (#3689)
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2022-09-14 13:48:31 -03:00 |
PipelineHelperShader.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
PipelineLayoutCache.cs
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PipelineLayoutCacheEntry.cs
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PipelineLayoutFactory.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
PipelineState.cs
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PipelineUid.cs
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Rename ToSpan to AsSpan (#3556)
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2022-08-11 18:07:37 -03:00 |
Ryujinx.Graphics.Vulkan.csproj
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SamplerHolder.cs
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SemaphoreHolder.cs
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Shader.cs
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Avoid allocating unmanaged string per shader (#3730)
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2022-10-02 10:59:34 +02:00 |
ShaderCollection.cs
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Rename ToSpan to AsSpan (#3556)
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2022-08-11 18:07:37 -03:00 |
StagingBuffer.cs
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SyncManager.cs
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TextureBuffer.cs
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Vulkan: Fix buffer texture storage not being updated on buffer handle reuse (#3731)
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2022-10-03 19:45:33 -03:00 |
TextureCopy.cs
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TextureStorage.cs
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TextureView.cs
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Fix R4G4B4A4 format on Vulkan (#3696)
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2022-09-13 07:59:38 +02:00 |
Vendor.cs
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VertexBufferState.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
VulkanConfiguration.cs
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Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
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2022-08-20 16:20:27 -03:00 |
VulkanException.cs
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VulkanInitialization.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
VulkanRenderer.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
Window.cs
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Avalonia - Use embedded window for avalonia (#3674)
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2022-09-19 15:05:26 -03:00 |
WindowBase.cs
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Avalonia - Use embedded window for avalonia (#3674)
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2022-09-19 15:05:26 -03:00 |