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Ryujinx/Ryujinx.Graphics.Shader/Instructions
gdkchan dc97457bf0
Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions

* Rename FP to FP32

* Correct double immediate

* Classic mistake
2020-03-03 15:02:08 +01:00
..
InstEmitAlu.cs Remove some unused args on the shader translator 2020-01-09 02:13:00 +01:00
InstEmitAluHelper.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstEmitConversion.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstEmitFArith.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstEmitFlow.cs Remove some unused args on the shader translator 2020-01-09 02:13:00 +01:00
InstEmitHelper.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstEmitMemory.cs Sign-extend shader memory instruction offsets (#934) 2020-02-14 01:48:07 +01:00
InstEmitMove.cs Address PR feedback 2020-01-09 02:13:00 +01:00
InstEmitter.cs Initial work 2020-01-09 02:13:00 +01:00
InstEmitTexture.cs Address PR feedback 2020-01-09 02:13:00 +01:00
InstEmitVideo.cs Remove some usings that are not needed 2020-01-09 02:13:00 +01:00
InstEmitVote.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Lop3Expression.cs Initial work 2020-01-09 02:13:00 +01:00