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Assigner
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Ava UI: Input Menu Refactor (#5826)
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2024-04-17 18:52:12 -03:00 |
HLE
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Fix another NullReferenceException (#6826)
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2024-05-17 20:11:30 -03:00 |
Motion
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Button.cs
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Ava UI: Input Menu Refactor (#5826)
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2024-04-17 18:52:12 -03:00 |
ButtonType.cs
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Ava UI: Input Menu Refactor (#5826)
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2024-04-17 18:52:12 -03:00 |
GamepadButtonInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
GamepadFeaturesFlag.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
GamepadStateSnapshot.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
IGamepad.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
IGamepadDriver.cs
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Disable keyboard controller input while swkbd is open (foreground) (second attempt) (#6808)
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2024-05-17 16:58:03 -03:00 |
IKeyboard.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
IMouse.cs
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[Ryujinx.Input] Address dotnet-format issues (#5384)
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2023-06-28 18:23:00 +02:00 |
Key.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
KeyboardStateSnapshot.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
MotionInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
MouseButton.cs
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[Ryujinx.Input] Address dotnet-format issues (#5384)
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2023-06-28 18:23:00 +02:00 |
MouseStateSnapshot.cs
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[Ryujinx.Input] Address dotnet-format issues (#5384)
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2023-06-28 18:23:00 +02:00 |
Ryujinx.Input.csproj
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
StickInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |