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Ryujinx/Ryujinx.Graphics.OpenGL
2020-12-12 10:31:39 +11:00
..
Image Allow copy destination to have a different scale from source (#1711) 2020-11-20 17:14:45 -03:00
Queries End empty gl queries before returning them to the pool. (#1806) 2020-12-12 10:31:39 +11:00
BackgroundContextWorker.cs
Buffer.cs Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 2020-10-25 17:23:42 -03:00
Constants.cs Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 2020-10-25 17:23:42 -03:00
Debugger.cs
EnumConversion.cs
FormatInfo.cs
FormatTable.cs Fix image binding format (#1625) 2020-10-20 19:03:20 -03:00
Framebuffer.cs
Handle.cs
HwCapabilities.cs Add seamless cubemap flag in sampler parameters. (#1658) 2020-11-02 17:03:06 -03:00
Pipeline.cs Dummy out gl queries with 0 draws, remove glFlush call (#1773) 2020-12-03 19:42:59 +01:00
Program.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
Renderer.cs Dummy out gl queries with 0 draws, remove glFlush call (#1773) 2020-12-03 19:42:59 +01:00
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
Shader.cs Use explicit buffer and texture bindings on shaders (#1666) 2020-11-08 12:10:00 +01:00
VertexArray.cs Fix vertex buffer handle null check (#1638) 2020-10-26 01:40:50 +01:00
VertexBuffer.cs
Window.cs