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Ryujinx/Ryujinx/Ryujinx.csproj
gdkchan 79a5939734
Improvements to audout (#58)
* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win10-x64;osx-x64</RuntimeIdentifiers>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.NETCore" Version="1.1.2749.6433" />
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="4.4.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ChocolArm64\ChocolArm64.csproj" />
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
<ProjectReference Include="..\Ryujinx.Core\Ryujinx.Core.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="Ryujinx.conf">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>