mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-10 20:36:40 +00:00
cf6cd71488
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
38 lines
961 B
C#
38 lines
961 B
C#
using Ryujinx.HLE.HOS.Kernel.Threading;
|
|
using System;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel
|
|
{
|
|
static class KernelStatic
|
|
{
|
|
[ThreadStatic]
|
|
private static KernelContext Context;
|
|
|
|
public static void YieldUntilCompletion(Action action)
|
|
{
|
|
YieldUntilCompletion(Task.Factory.StartNew(action));
|
|
}
|
|
|
|
public static void YieldUntilCompletion(Task task)
|
|
{
|
|
KThread currentThread = Context.Scheduler.GetCurrentThread();
|
|
|
|
Context.CriticalSection.Enter();
|
|
|
|
currentThread.Reschedule(ThreadSchedState.Paused);
|
|
|
|
task.ContinueWith((antecedent) =>
|
|
{
|
|
currentThread.Reschedule(ThreadSchedState.Running);
|
|
});
|
|
|
|
Context.CriticalSection.Leave();
|
|
}
|
|
|
|
internal static void SetKernelContext(KernelContext context)
|
|
{
|
|
Context = context;
|
|
}
|
|
}
|
|
}
|