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Ryujinx/Ryujinx.Graphics/Gal/IGalTexture.cs
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00

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C#

namespace Ryujinx.Graphics.Gal
{
public interface IGalTexture
{
void LockCache();
void UnlockCache();
void Create(long key, int size, GalImage image);
void Create(long key, byte[] data, GalImage image);
bool TryGetImage(long key, out GalImage image);
void Bind(long key, int index, GalImage image);
void SetSampler(GalImage image, GalTextureSampler sampler);
}
}