mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-11 12:06:39 +00:00
380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
19 lines
516 B
C#
19 lines
516 B
C#
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|
{
|
|
/// <summary>
|
|
/// Wraps a type in a class so it gets stored in the GC managed heap. This is used as communication mechanism
|
|
/// between classed that need to be disposed and, thus, can't share their references.
|
|
/// </summary>
|
|
/// <typeparam name="T">The internal type.</typeparam>
|
|
class TRef<T>
|
|
{
|
|
public T Value;
|
|
|
|
public TRef() { }
|
|
|
|
public TRef(T value)
|
|
{
|
|
Value = value;
|
|
}
|
|
}
|
|
}
|