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Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs
gdkchan b46b63e06a
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
2022-07-05 19:58:36 -03:00

18 lines
582 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetMultisampleStateCommand : IGALCommand
{
public CommandType CommandType => CommandType.SetMultisampleState;
private MultisampleDescriptor _multisample;
public void Set(MultisampleDescriptor multisample)
{
_multisample = multisample;
}
public static void Run(ref SetMultisampleStateCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetMultisampleState(command._multisample);
}
}
}