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Ryujinx/Ryujinx.HLE/HOS/Kernel/Process/ProcessContextFactory.cs
gdkchan fbb4019ed5
Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel

* Move physical memory instance to the memory manager, and the caches to the physical memory

* PR feedback
2021-06-29 19:32:02 +02:00

12 lines
395 B
C#

using Ryujinx.Memory;
namespace Ryujinx.HLE.HOS.Kernel.Process
{
class ProcessContextFactory : IProcessContextFactory
{
public IProcessContext Create(KernelContext context, long pid, ulong addressSpaceSize, InvalidAccessHandler invalidAccessHandler, bool for64Bit)
{
return new ProcessContext(new AddressSpaceManager(addressSpaceSize));
}
}
}