1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-11-18 09:26:41 +00:00
Ryujinx/src
Ac_K 437c78e198
opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx (#5624)
* opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx

* Fix comments
2023-08-30 22:04:25 +02:00
..
ARMeilleure "static readonly" constants should be "const" instead (#5560) 2023-08-13 19:07:57 -03:00
Ryujinx Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Audio Fix invalid audio renderer buffer size when end offset < start offset (#5588) 2023-08-20 08:56:30 +02:00
Ryujinx.Audio.Backends.OpenAL Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Audio.Backends.SDL2 Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Audio.Backends.SoundIo Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Ava Add SmallChange properties to the rest of the sliders (fixes keyboard input). (#5621) 2023-08-29 10:56:43 +02:00
Ryujinx.Common "static readonly" constants should be "const" instead (#5560) 2023-08-13 19:07:57 -03:00
Ryujinx.Cpu Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Device Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.GAL Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Gpu Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Host1x Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec.FFmpeg Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec.Vp9
Ryujinx.Graphics.OpenGL Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Shader Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Texture Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Vic Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Video Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Vulkan Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Headless.SDL2 Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.HLE opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx (#5624) 2023-08-30 22:04:25 +02:00
Ryujinx.Horizon Fix debug assert on services without pointer buffer (#5599) 2023-08-19 18:16:59 +00:00
Ryujinx.Horizon.Common Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Horizon.Generators Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Horizon.Kernel.Generators Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Input
Ryujinx.Input.SDL2
Ryujinx.Memory [Ryujinx.Memory] Address dotnet-format issues (#5386) 2023-06-28 18:34:00 +02:00
Ryujinx.SDL2.Common Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) 2023-07-06 18:08:14 +02:00
Ryujinx.ShaderTools Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Tests [Hotfix] hid: Prevent out of bounds array access (#5547) 2023-08-10 00:29:15 -03:00
Ryujinx.Tests.Memory Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Tests.Unicorn Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Ui.Common Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00
Ryujinx.Ui.LocaleGenerator Indexing at 0 should be used instead of the "Enumerable" extension method "First" (#5354) 2023-07-01 06:29:37 +00:00
Spv.Generator Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) 2023-08-16 23:16:25 +02:00