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Ryujinx/ARMeilleure/State/NativeContext.cs
LDj3SNuD 814f75142e
Fpsr and Fpcr freed. (#3701)
* Implemented in IR the managed methods of the Saturating region ...

... of the SoftFallback class (the SatQ ones).

The need to natively manage the Fpcr and Fpsr system registers is still a fact.

Contributes to https://github.com/Ryujinx/Ryujinx/issues/2917 ; I will open another PR to implement in Intrinsics-branchless the methods of the Saturation region as well (the SatXXXToXXX ones).

All instructions involved have been tested locally in both release and debug modes, in both lowcq and highcq.

* Ptc.InternalVersion = 3665

* Addressed PR feedback.

* Implemented in IR the managed methods of the ShlReg region of the SoftFallback class.

It also includes the last two SatQ ones (following up on https://github.com/Ryujinx/Ryujinx/pull/3665).

All instructions involved have been tested locally in both release and debug modes, in both lowcq and highcq.

* Fpsr and Fpcr freed.

Handling/isolation of Fpsr and Fpcr via register for IR and via memory for Tests and Threads, with synchronization to context exchanges (explicit for SoftFloat); without having to call managed methods. Thanks to the inlining work of the previous two PRs and others in this.

Tests performed locally in both release and debug modes, in both lowcq and highcq, with FastFP to true and false (explicit FP tests included). Tested with the title Tony Hawk's PS.

Depends on shlreg.

* Update InstEmitSimdHelper.cs

* De-magic Masks.

Remove the Stride and Len flags; Fpsr.NZCV are A32 only, then moved to Fpscr: this leads to emitting less IR in reference to Get/Set Fpsr/Fpcr/Fpscr methods in reference to Mrs/Msr (A64) and Vmrs/Vmsr (A32) instructions.

* Addressed PR feedback.
2022-09-20 18:55:13 -03:00

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C#

using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using System;
using System.Runtime.CompilerServices;
namespace ARMeilleure.State
{
class NativeContext : IDisposable
{
private unsafe struct NativeCtxStorage
{
public fixed ulong X[RegisterConsts.IntRegsCount];
public fixed ulong V[RegisterConsts.VecRegsCount * 2];
public fixed uint Flags[RegisterConsts.FlagsCount];
public fixed uint FpFlags[RegisterConsts.FpFlagsCount];
public int Counter;
public ulong DispatchAddress;
public ulong ExclusiveAddress;
public ulong ExclusiveValueLow;
public ulong ExclusiveValueHigh;
public int Running;
}
private static NativeCtxStorage _dummyStorage = new NativeCtxStorage();
private readonly IJitMemoryBlock _block;
public IntPtr BasePtr => _block.Pointer;
public NativeContext(IJitMemoryAllocator allocator)
{
_block = allocator.Allocate((ulong)Unsafe.SizeOf<NativeCtxStorage>());
GetStorage().ExclusiveAddress = ulong.MaxValue;
}
public ulong GetPc()
{
// TODO: More precise tracking of PC value.
return GetStorage().DispatchAddress;
}
public unsafe ulong GetX(int index)
{
if ((uint)index >= RegisterConsts.IntRegsCount)
{
throw new ArgumentOutOfRangeException(nameof(index));
}
return GetStorage().X[index];
}
public unsafe void SetX(int index, ulong value)
{
if ((uint)index >= RegisterConsts.IntRegsCount)
{
throw new ArgumentOutOfRangeException(nameof(index));
}
GetStorage().X[index] = value;
}
public unsafe V128 GetV(int index)
{
if ((uint)index >= RegisterConsts.VecRegsCount)
{
throw new ArgumentOutOfRangeException(nameof(index));
}
return new V128(GetStorage().V[index * 2 + 0], GetStorage().V[index * 2 + 1]);
}
public unsafe void SetV(int index, V128 value)
{
if ((uint)index >= RegisterConsts.VecRegsCount)
{
throw new ArgumentOutOfRangeException(nameof(index));
}
GetStorage().V[index * 2 + 0] = value.Extract<ulong>(0);
GetStorage().V[index * 2 + 1] = value.Extract<ulong>(1);
}
public unsafe bool GetPstateFlag(PState flag)
{
if ((uint)flag >= RegisterConsts.FlagsCount)
{
throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
}
return GetStorage().Flags[(int)flag] != 0;
}
public unsafe void SetPstateFlag(PState flag, bool value)
{
if ((uint)flag >= RegisterConsts.FlagsCount)
{
throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
}
GetStorage().Flags[(int)flag] = value ? 1u : 0u;
}
public unsafe uint GetPstate()
{
uint value = 0;
for (int flag = 0; flag < RegisterConsts.FlagsCount; flag++)
{
value |= GetStorage().Flags[flag] != 0 ? 1u << flag : 0u;
}
return value;
}
public unsafe void SetPstate(uint value)
{
for (int flag = 0; flag < RegisterConsts.FlagsCount; flag++)
{
uint bit = 1u << flag;
GetStorage().Flags[flag] = (value & bit) == bit ? 1u : 0u;
}
}
public unsafe bool GetFPStateFlag(FPState flag)
{
if ((uint)flag >= RegisterConsts.FpFlagsCount)
{
throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
}
return GetStorage().FpFlags[(int)flag] != 0;
}
public unsafe void SetFPStateFlag(FPState flag, bool value)
{
if ((uint)flag >= RegisterConsts.FpFlagsCount)
{
throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
}
GetStorage().FpFlags[(int)flag] = value ? 1u : 0u;
}
public unsafe uint GetFPState(uint mask = uint.MaxValue)
{
uint value = 0;
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
{
uint bit = 1u << flag;
if ((mask & bit) == bit)
{
value |= GetStorage().FpFlags[flag] != 0 ? bit : 0u;
}
}
return value;
}
public unsafe void SetFPState(uint value, uint mask = uint.MaxValue)
{
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
{
uint bit = 1u << flag;
if ((mask & bit) == bit)
{
GetStorage().FpFlags[flag] = (value & bit) == bit ? 1u : 0u;
}
}
}
public int GetCounter() => GetStorage().Counter;
public void SetCounter(int value) => GetStorage().Counter = value;
public bool GetRunning() => GetStorage().Running != 0;
public void SetRunning(bool value) => GetStorage().Running = value ? 1 : 0;
public unsafe static int GetRegisterOffset(Register reg)
{
if (reg.Type == RegisterType.Integer)
{
if ((uint)reg.Index >= RegisterConsts.IntRegsCount)
{
throw new ArgumentException("Invalid register.");
}
return StorageOffset(ref _dummyStorage, ref _dummyStorage.X[reg.Index]);
}
else if (reg.Type == RegisterType.Vector)
{
if ((uint)reg.Index >= RegisterConsts.VecRegsCount)
{
throw new ArgumentException("Invalid register.");
}
return StorageOffset(ref _dummyStorage, ref _dummyStorage.V[reg.Index * 2]);
}
else if (reg.Type == RegisterType.Flag)
{
if ((uint)reg.Index >= RegisterConsts.FlagsCount)
{
throw new ArgumentException("Invalid register.");
}
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Flags[reg.Index]);
}
else /* if (reg.Type == RegisterType.FpFlag) */
{
if ((uint)reg.Index >= RegisterConsts.FpFlagsCount)
{
throw new ArgumentException("Invalid register.");
}
return StorageOffset(ref _dummyStorage, ref _dummyStorage.FpFlags[reg.Index]);
}
}
public static int GetCounterOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Counter);
}
public static int GetDispatchAddressOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.DispatchAddress);
}
public static int GetExclusiveAddressOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.ExclusiveAddress);
}
public static int GetExclusiveValueOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.ExclusiveValueLow);
}
public static int GetRunningOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Running);
}
private static int StorageOffset<T>(ref NativeCtxStorage storage, ref T target)
{
return (int)Unsafe.ByteOffset(ref Unsafe.As<NativeCtxStorage, T>(ref storage), ref target);
}
private unsafe ref NativeCtxStorage GetStorage() => ref Unsafe.AsRef<NativeCtxStorage>((void*)_block.Pointer);
public void Dispose() => _block.Dispose();
}
}