mirror of
https://github.com/Ryujinx/Ryujinx.git
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deb99d2cae
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
417 lines
No EOL
17 KiB
C#
417 lines
No EOL
17 KiB
C#
using Avalonia.Controls;
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using Avalonia.Threading;
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using LibHac;
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using LibHac.Account;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.Fs.Shim;
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using LibHac.FsSystem;
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using LibHac.Ns;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System.Buffers;
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using System.IO;
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using System.Threading;
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using static LibHac.Fs.ApplicationSaveDataManagement;
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using Path = System.IO.Path;
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namespace Ryujinx.Ava.Common
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{
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public static class ApplicationHelper
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{
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private static HorizonClient _horizonClient;
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private static AccountManager _accountManager;
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private static VirtualFileSystem _virtualFileSystem;
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private static StyleableWindow _owner;
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public static void Initialize(VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, StyleableWindow owner)
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{
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_owner = owner;
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_virtualFileSystem = virtualFileSystem;
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_horizonClient = horizonClient;
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_accountManager = accountManager;
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}
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private static bool TryFindSaveData(string titleName, ulong titleId,
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BlitStruct<ApplicationControlProperty> controlHolder, in SaveDataFilter filter, out ulong saveDataId)
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{
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saveDataId = default;
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Result result = _horizonClient.Fs.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo,
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SaveDataSpaceId.User, in filter);
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if (ResultFs.TargetNotFound.Includes(result))
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{
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ref ApplicationControlProperty control = ref controlHolder.Value;
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Logger.Info?.Print(LogClass.Application, $"Creating save directory for Title: {titleName} [{titleId:x16}]");
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if (Utilities.IsZeros(controlHolder.ByteSpan))
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{
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// If the current application doesn't have a loaded control property, create a dummy one
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// and set the savedata sizes so a user savedata will be created.
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control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
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// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
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control.UserAccountSaveDataSize = 0x4000;
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control.UserAccountSaveDataJournalSize = 0x4000;
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Logger.Warning?.Print(LogClass.Application,
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"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
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}
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Uid user = new Uid((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
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result = _horizonClient.Fs.EnsureApplicationSaveData(out _, new LibHac.Ncm.ApplicationId(titleId), in control, in user);
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if (result.IsFailure())
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{
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ContentDialogHelper.CreateErrorDialog(_owner,
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string.Format(LocaleManager.Instance["DialogMessageCreateSaveErrorMessage"], result.ToStringWithName()));
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return false;
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}
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// Try to find the savedata again after creating it
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result = _horizonClient.Fs.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, in filter);
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}
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if (result.IsSuccess())
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{
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saveDataId = saveDataInfo.SaveDataId;
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return true;
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}
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ContentDialogHelper.CreateErrorDialog(_owner,
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string.Format(LocaleManager.Instance["DialogMessageFindSaveErrorMessage"], result.ToStringWithName()));
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return false;
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}
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public static void OpenSaveDir(in SaveDataFilter saveDataFilter, ulong titleId,
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BlitStruct<ApplicationControlProperty> controlData, string titleName)
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{
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if (!TryFindSaveData(titleName, titleId, controlData, in saveDataFilter, out ulong saveDataId))
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{
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return;
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}
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string saveRootPath = Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
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if (!Directory.Exists(saveRootPath))
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{
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// Inconsistent state. Create the directory
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Directory.CreateDirectory(saveRootPath);
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}
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string committedPath = Path.Combine(saveRootPath, "0");
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string workingPath = Path.Combine(saveRootPath, "1");
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// If the committed directory exists, that path will be loaded the next time the savedata is mounted
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if (Directory.Exists(committedPath))
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{
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OpenHelper.OpenFolder(committedPath);
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}
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else
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{
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// If the working directory exists and the committed directory doesn't,
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// the working directory will be loaded the next time the savedata is mounted
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if (!Directory.Exists(workingPath))
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{
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Directory.CreateDirectory(workingPath);
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}
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OpenHelper.OpenFolder(workingPath);
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}
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}
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public static async void ExtractSection(NcaSectionType ncaSectionType, string titleFilePath,
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int programIndex = 0)
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{
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OpenFolderDialog folderDialog = new() { Title = LocaleManager.Instance["FolderDialogExtractTitle"] };
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string destination = await folderDialog.ShowAsync(_owner);
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var cancellationToken = new CancellationTokenSource();
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if (!string.IsNullOrWhiteSpace(destination))
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{
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Thread extractorThread = new(() =>
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{
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Dispatcher.UIThread.Post(async () =>
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{
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
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_owner,
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string.Format(LocaleManager.Instance["DialogNcaExtractionMessage"], ncaSectionType, Path.GetFileName(titleFilePath)),
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"",
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"",
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LocaleManager.Instance["InputDialogCancel"],
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LocaleManager.Instance["DialogNcaExtractionTitle"]);
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if (result == UserResult.Cancel)
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{
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cancellationToken.Cancel();
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}
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});
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Thread.Sleep(1000);
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using (FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read))
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{
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Nca mainNca = null;
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Nca patchNca = null;
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string extension = Path.GetExtension(titleFilePath).ToLower();
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if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
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{
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PartitionFileSystem pfs;
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if (extension == ".xci")
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{
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Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
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pfs = xci.OpenPartition(XciPartitionType.Secure);
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}
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else
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{
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pfs = new PartitionFileSystem(file.AsStorage());
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}
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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{
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using var ncaFile = new UniqueRef<IFile>();
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pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
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if (nca.Header.ContentType == NcaContentType.Program)
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{
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int dataIndex =
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Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
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if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
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{
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patchNca = nca;
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}
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else
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{
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mainNca = nca;
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}
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}
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}
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}
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else if (extension == ".nca")
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{
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mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
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}
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if (mainNca == null)
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{
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Logger.Error?.Print(LogClass.Application,
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"Extraction failure. The main NCA was not present in the selected file");
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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ContentDialogHelper.CreateErrorDialog(_owner, LocaleManager.Instance["DialogNcaExtractionMainNcaNotFoundErrorMessage"]);
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});
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return;
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}
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(Nca updatePatchNca, _) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem,
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mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
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if (updatePatchNca != null)
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{
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patchNca = updatePatchNca;
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}
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int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
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try
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{
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IFileSystem ncaFileSystem = patchNca != null
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? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
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: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
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FileSystemClient fsClient = _horizonClient.Fs;
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string source = DateTime.Now.ToFileTime().ToString()[10..];
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string output = DateTime.Now.ToFileTime().ToString()[10..];
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using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
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using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
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fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref());
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fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref());
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(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/", cancellationToken.Token);
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if (!canceled)
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{
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if (resultCode.Value.IsFailure())
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{
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Logger.Error?.Print(LogClass.Application,
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$"LibHac returned error code: {resultCode.Value.ErrorCode}");
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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ContentDialogHelper.CreateErrorDialog(_owner, LocaleManager.Instance["DialogNcaExtractionCheckLogErrorMessage"]);
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});
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}
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else if (resultCode.Value.IsSuccess())
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{
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Dispatcher.UIThread.InvokeAsync(async () =>
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{
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await ContentDialogHelper.CreateInfoDialog(
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_owner,
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LocaleManager.Instance["DialogNcaExtractionSuccessMessage"],
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"",
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LocaleManager.Instance["InputDialogOk"],
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"",
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LocaleManager.Instance["DialogNcaExtractionTitle"]);
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});
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}
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}
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fsClient.Unmount(source.ToU8Span());
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fsClient.Unmount(output.ToU8Span());
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}
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catch (ArgumentException ex)
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{
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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ContentDialogHelper.CreateErrorDialog(_owner, ex.Message);
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});
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}
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}
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});
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extractorThread.Name = "GUI.NcaSectionExtractorThread";
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extractorThread.IsBackground = true;
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extractorThread.Start();
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}
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}
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public static (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath, CancellationToken token)
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{
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Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All);
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if (rc.IsFailure())
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{
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return (rc, false);
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}
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using (sourceHandle)
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{
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foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default))
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{
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if (token.IsCancellationRequested)
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{
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return (null, true);
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}
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string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name));
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string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name));
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if (entry.Type == DirectoryEntryType.Directory)
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{
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fs.EnsureDirectoryExists(subDstPath);
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(Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath, token);
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if (canceled || result.Value.IsFailure())
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{
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return (result, canceled);
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}
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}
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if (entry.Type == DirectoryEntryType.File)
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{
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fs.CreateOrOverwriteFile(subDstPath, entry.Size);
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rc = CopyFile(fs, subSrcPath, subDstPath);
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if (rc.IsFailure())
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{
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return (rc, false);
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}
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}
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}
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}
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return (Result.Success, false);
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}
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public static Result CopyFile(FileSystemClient fs, string sourcePath, string destPath)
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{
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Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read);
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if (rc.IsFailure())
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{
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return rc;
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}
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using (sourceHandle)
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{
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rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend);
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if (rc.IsFailure())
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{
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return rc;
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}
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using (destHandle)
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{
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const int MaxBufferSize = 1024 * 1024;
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rc = fs.GetFileSize(out long fileSize, sourceHandle);
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if (rc.IsFailure())
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{
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return rc;
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}
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int bufferSize = (int)Math.Min(MaxBufferSize, fileSize);
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byte[] buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
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try
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{
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for (long offset = 0; offset < fileSize; offset += bufferSize)
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{
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int toRead = (int)Math.Min(fileSize - offset, bufferSize);
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Span<byte> buf = buffer.AsSpan(0, toRead);
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rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
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if (rc.IsFailure())
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{
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return rc;
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}
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rc = fs.WriteFile(destHandle, offset, buf, WriteOption.None);
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if (rc.IsFailure())
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{
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return rc;
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}
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}
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(buffer);
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}
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rc = fs.FlushFile(destHandle);
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if (rc.IsFailure())
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{
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return rc;
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}
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}
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}
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return Result.Success;
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}
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}
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} |