mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 14:46:43 +00:00
294 lines
No EOL
9 KiB
C#
294 lines
No EOL
9 KiB
C#
using LibHac;
|
|
using LibHac.Fs;
|
|
using LibHac.FsService;
|
|
using LibHac.FsSystem;
|
|
using Ryujinx.HLE.FileSystem.Content;
|
|
using Ryujinx.HLE.HOS;
|
|
using System;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx.HLE.FileSystem
|
|
{
|
|
public class VirtualFileSystem : IDisposable
|
|
{
|
|
public const string BasePath = "Ryujinx";
|
|
public const string NandPath = "bis";
|
|
public const string SdCardPath = "sdcard";
|
|
public const string SystemPath = "system";
|
|
|
|
public static string SafeNandPath = Path.Combine(NandPath, "safe");
|
|
public static string SystemNandPath = Path.Combine(NandPath, "system");
|
|
public static string UserNandPath = Path.Combine(NandPath, "user");
|
|
|
|
private static bool _isInitialized = false;
|
|
|
|
public Keyset KeySet { get; private set; }
|
|
public FileSystemServer FsServer { get; private set; }
|
|
public FileSystemClient FsClient { get; private set; }
|
|
public EmulatedGameCard GameCard { get; private set; }
|
|
public EmulatedSdCard SdCard { get; private set; }
|
|
|
|
private VirtualFileSystem()
|
|
{
|
|
Reload();
|
|
}
|
|
|
|
public Stream RomFs { get; private set; }
|
|
|
|
public void LoadRomFs(string fileName)
|
|
{
|
|
RomFs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
|
|
}
|
|
|
|
public void SetRomFs(Stream romfsStream)
|
|
{
|
|
RomFs?.Close();
|
|
RomFs = romfsStream;
|
|
}
|
|
|
|
public string GetFullPath(string basePath, string fileName)
|
|
{
|
|
if (fileName.StartsWith("//"))
|
|
{
|
|
fileName = fileName.Substring(2);
|
|
}
|
|
else if (fileName.StartsWith('/'))
|
|
{
|
|
fileName = fileName.Substring(1);
|
|
}
|
|
else
|
|
{
|
|
return null;
|
|
}
|
|
|
|
string fullPath = Path.GetFullPath(Path.Combine(basePath, fileName));
|
|
|
|
if (!fullPath.StartsWith(GetBasePath()))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
return fullPath;
|
|
}
|
|
|
|
public string GetSdCardPath() => MakeFullPath(SdCardPath);
|
|
|
|
public string GetNandPath() => MakeFullPath(NandPath);
|
|
|
|
public string GetSystemPath() => MakeFullPath(SystemPath);
|
|
|
|
internal string GetSavePath(ServiceCtx context, SaveInfo saveInfo, bool isDirectory = true)
|
|
{
|
|
string saveUserPath = "";
|
|
string baseSavePath = NandPath;
|
|
ulong currentTitleId = saveInfo.TitleId;
|
|
|
|
switch (saveInfo.SaveSpaceId)
|
|
{
|
|
case SaveSpaceId.NandUser: baseSavePath = UserNandPath; break;
|
|
case SaveSpaceId.NandSystem: baseSavePath = SystemNandPath; break;
|
|
case SaveSpaceId.SdCard: baseSavePath = Path.Combine(SdCardPath, "Nintendo"); break;
|
|
}
|
|
|
|
baseSavePath = Path.Combine(baseSavePath, "save");
|
|
|
|
if (saveInfo.TitleId == 0 && saveInfo.SaveDataType == SaveDataType.SaveData)
|
|
{
|
|
currentTitleId = context.Process.TitleId;
|
|
}
|
|
|
|
if (saveInfo.SaveSpaceId == SaveSpaceId.NandUser)
|
|
{
|
|
saveUserPath = saveInfo.UserId.IsNull ? "savecommon" : saveInfo.UserId.ToString();
|
|
}
|
|
|
|
string savePath = Path.Combine(baseSavePath,
|
|
saveInfo.SaveId.ToString("x16"),
|
|
saveUserPath,
|
|
saveInfo.SaveDataType == SaveDataType.SaveData ? currentTitleId.ToString("x16") : string.Empty);
|
|
|
|
return MakeFullPath(savePath, isDirectory);
|
|
}
|
|
|
|
public string GetFullPartitionPath(string partitionPath)
|
|
{
|
|
return MakeFullPath(partitionPath);
|
|
}
|
|
|
|
public string SwitchPathToSystemPath(string switchPath)
|
|
{
|
|
string[] parts = switchPath.Split(":");
|
|
|
|
if (parts.Length != 2)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
return GetFullPath(MakeFullPath(parts[0]), parts[1]);
|
|
}
|
|
|
|
public string SystemPathToSwitchPath(string systemPath)
|
|
{
|
|
string baseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
|
|
|
|
if (systemPath.StartsWith(baseSystemPath))
|
|
{
|
|
string rawPath = systemPath.Replace(baseSystemPath, "");
|
|
int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
|
|
|
|
if (firstSeparatorOffset == -1)
|
|
{
|
|
return $"{rawPath}:/";
|
|
}
|
|
|
|
string basePath = rawPath.Substring(0, firstSeparatorOffset);
|
|
string fileName = rawPath.Substring(firstSeparatorOffset + 1);
|
|
|
|
return $"{basePath}:/{fileName}";
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private string MakeFullPath(string path, bool isDirectory = true)
|
|
{
|
|
// Handles Common Switch Content Paths
|
|
switch (path)
|
|
{
|
|
case ContentPath.SdCard:
|
|
case "@Sdcard":
|
|
path = SdCardPath;
|
|
break;
|
|
case ContentPath.User:
|
|
path = UserNandPath;
|
|
break;
|
|
case ContentPath.System:
|
|
path = SystemNandPath;
|
|
break;
|
|
case ContentPath.SdCardContent:
|
|
path = Path.Combine(SdCardPath, "Nintendo", "Contents");
|
|
break;
|
|
case ContentPath.UserContent:
|
|
path = Path.Combine(UserNandPath, "Contents");
|
|
break;
|
|
case ContentPath.SystemContent:
|
|
path = Path.Combine(SystemNandPath, "Contents");
|
|
break;
|
|
}
|
|
|
|
string fullPath = Path.Combine(GetBasePath(), path);
|
|
|
|
if (isDirectory)
|
|
{
|
|
if (!Directory.Exists(fullPath))
|
|
{
|
|
Directory.CreateDirectory(fullPath);
|
|
}
|
|
}
|
|
|
|
return fullPath;
|
|
}
|
|
|
|
public DriveInfo GetDrive()
|
|
{
|
|
return new DriveInfo(Path.GetPathRoot(GetBasePath()));
|
|
}
|
|
|
|
public string GetBasePath()
|
|
{
|
|
string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
|
|
|
return Path.Combine(appDataPath, BasePath);
|
|
}
|
|
|
|
public void Reload()
|
|
{
|
|
ReloadKeySet();
|
|
|
|
LocalFileSystem serverBaseFs = new LocalFileSystem(GetBasePath());
|
|
|
|
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet);
|
|
|
|
GameCard = fsServerObjects.GameCard;
|
|
SdCard = fsServerObjects.SdCard;
|
|
|
|
SdCard.SetSdCardInsertionStatus(true);
|
|
|
|
FileSystemServerConfig fsServerConfig = new FileSystemServerConfig
|
|
{
|
|
FsCreators = fsServerObjects.FsCreators,
|
|
DeviceOperator = fsServerObjects.DeviceOperator,
|
|
ExternalKeySet = KeySet.ExternalKeySet
|
|
};
|
|
|
|
FsServer = new FileSystemServer(fsServerConfig);
|
|
FsClient = FsServer.CreateFileSystemClient();
|
|
}
|
|
|
|
|
|
private void ReloadKeySet()
|
|
{
|
|
string keyFile = null;
|
|
string titleKeyFile = null;
|
|
string consoleKeyFile = null;
|
|
|
|
string home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
|
|
|
LoadSetAtPath(Path.Combine(home, ".switch"));
|
|
LoadSetAtPath(GetSystemPath());
|
|
|
|
void LoadSetAtPath(string basePath)
|
|
{
|
|
string localKeyFile = Path.Combine(basePath, "prod.keys");
|
|
string localTitleKeyFile = Path.Combine(basePath, "title.keys");
|
|
string localConsoleKeyFile = Path.Combine(basePath, "console.keys");
|
|
|
|
if (File.Exists(localKeyFile))
|
|
{
|
|
keyFile = localKeyFile;
|
|
}
|
|
|
|
if (File.Exists(localTitleKeyFile))
|
|
{
|
|
titleKeyFile = localTitleKeyFile;
|
|
}
|
|
|
|
if (File.Exists(localConsoleKeyFile))
|
|
{
|
|
consoleKeyFile = localConsoleKeyFile;
|
|
}
|
|
}
|
|
|
|
KeySet = ExternalKeyReader.ReadKeyFile(keyFile, titleKeyFile, consoleKeyFile);
|
|
}
|
|
|
|
public void Unload()
|
|
{
|
|
RomFs?.Dispose();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
Unload();
|
|
}
|
|
}
|
|
|
|
public static VirtualFileSystem CreateInstance()
|
|
{
|
|
if (_isInitialized)
|
|
{
|
|
throw new InvalidOperationException($"VirtualFileSystem can only be instanciated once!");
|
|
}
|
|
|
|
_isInitialized = true;
|
|
|
|
return new VirtualFileSystem();
|
|
}
|
|
}
|
|
} |